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Looks like BOTs are working
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+3
-3
@@ -261,10 +261,10 @@ void Raid::RemoveMember(const char *characterName)
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Bot* bot = entity_list.GetBotByBotName(characterName);
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if (bot) {
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bot->SetFollowID(bot->GetOwner()->GetID());
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bot->SetGrouped(0);
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bot->SetFollowID(bot->GetOwner()->CastToClient()->GetID());
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bot->SetGrouped(false);
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bot->SetTarget(nullptr);
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bot->SetRaidGrouped(0);
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bot->SetRaidGrouped(false);
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}
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#endif
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