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@ -1295,7 +1295,7 @@ bool Client::Attack(Mob* other, int Hand, bool bRiposte, bool IsStrikethrough, b
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damage += opts->damage_flat;
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damage += opts->damage_flat;
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hate *= opts->hate_percent;
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hate *= opts->hate_percent;
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hate += opts->hate_flat;
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hate += opts->hate_flat;
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hit_chance_bonus += opts->hate_flat;
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hit_chance_bonus += opts->hit_chance;
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}
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}
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//check to see if we hit..
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//check to see if we hit..
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