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[Cleanup] Remove LimitCheckBoth() from zone/entity.cpp and zone/entity.h (#3393)
# Notes - This is unused.
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@@ -490,7 +490,6 @@ public:
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void LimitRemoveNPC(NPC *npc);
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bool LimitCheckType(uint32 npc_type, int count);
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bool LimitCheckGroup(uint32 spawngroup_id, int count);
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bool LimitCheckBoth(uint32 npc_type, uint32 spawngroup_id, int group_count, int type_count);
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bool LimitCheckName(const char* npc_name);
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int GetHatedCount(Mob *attacker, Mob *exclude, bool inc_gray_con);
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