Moved struct Item_Struct into namespace EQEmu

This commit is contained in:
Uleat
2016-05-21 04:54:18 -04:00
parent ebe6f95e6e
commit 3031365e1f
70 changed files with 1757 additions and 1597 deletions
+6 -2
View File
@@ -8,11 +8,15 @@ class Corpse;
class Group;
class Mob;
class Raid;
struct Item_Struct;
struct MercTemplate;
struct NPCType;
struct NewSpawn_Struct;
namespace EQEmu
{
struct Item_Struct;
}
#define MAXMERCS 1
#define TANK 1
#define HEALER 2
@@ -279,7 +283,7 @@ public:
protected:
void CalcItemBonuses(StatBonuses* newbon);
void AddItemBonuses(const Item_Struct *item, StatBonuses* newbon);
void AddItemBonuses(const EQEmu::Item_Struct *item, StatBonuses* newbon);
int CalcRecommendedLevelBonus(uint8 level, uint8 reclevel, int basestat);
int16 GetFocusEffect(focusType type, uint16 spell_id);