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Moved struct Item_Struct into namespace EQEmu
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+2
-2
@@ -1955,7 +1955,7 @@ void EntityList::QueueClientsGuildBankItemUpdate(const GuildBankItemUpdate_Struc
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memcpy(outgbius, gbius, sizeof(GuildBankItemUpdate_Struct));
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const Item_Struct *Item = database.GetItem(gbius->ItemID);
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const EQEmu::Item_Struct *Item = database.GetItem(gbius->ItemID);
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auto it = client_list.begin();
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while (it != client_list.end()) {
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@@ -3821,7 +3821,7 @@ void EntityList::GroupMessage(uint32 gid, const char *from, const char *message)
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uint16 EntityList::CreateGroundObject(uint32 itemid, const glm::vec4& position, uint32 decay_time)
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{
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const Item_Struct *is = database.GetItem(itemid);
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const EQEmu::Item_Struct *is = database.GetItem(itemid);
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if (!is)
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return 0;
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