Moved struct Item_Struct into namespace EQEmu

This commit is contained in:
Uleat
2016-05-21 04:54:18 -04:00
parent ebe6f95e6e
commit 3031365e1f
70 changed files with 1757 additions and 1597 deletions
+1 -1
View File
@@ -285,7 +285,7 @@ void Doors::HandleClick(Client* sender, uint8 trigger)
{
if(sender->GetSkill(SkillPickLock))
{
if(lockpicks->GetItem()->ItemType == ItemTypeLockPick)
if(lockpicks->GetItem()->ItemType == EQEmu::item::ItemTypeLockPick)
{
float modskill=sender->GetSkill(SkillPickLock);
sender->CheckIncreaseSkill(SkillPickLock, nullptr, 1);