Moved struct Item_Struct into namespace EQEmu

This commit is contained in:
Uleat
2016-05-21 04:54:18 -04:00
parent ebe6f95e6e
commit 3031365e1f
70 changed files with 1757 additions and 1597 deletions
+5 -4
View File
@@ -25,13 +25,14 @@
#include <string>
struct Item_Struct;
struct ServerLootItem_Struct;
class ItemInst;
namespace EQEmu
{
struct Item_Struct;
namespace saylink {
struct SayLinkBody_Struct; // Current server mask: EQClientRoF2
@@ -73,7 +74,7 @@ public:
SayLinkEngine();
void SetLinkType(SayLinkType link_type) { m_LinkType = link_type; }
void SetItemData(const Item_Struct* item_data) { m_ItemData = item_data; }
void SetItemData(const EQEmu::Item_Struct* item_data) { m_ItemData = item_data; }
void SetLootData(const ServerLootItem_Struct* loot_data) { m_LootData = loot_data; }
void SetItemInst(const ItemInst* item_inst) { m_ItemInst = item_inst; }
@@ -109,7 +110,7 @@ private:
void generate_text();
int m_LinkType;
const Item_Struct* m_ItemData;
const EQEmu::Item_Struct* m_ItemData;
const ServerLootItem_Struct* m_LootData;
const ItemInst* m_ItemInst;
@@ -135,4 +136,4 @@ private:
bool m_Error;
};
#endif /* COMMON_SAY_LINK_H */
#endif /*COMMON_SAY_LINK_H*/