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[Feature] Exempt a zone from IP-limit checks. (#4137)
* Exempt zone from IP checks * [Feature] Add Support for String-based Rules # Notes - Add support for string-based rules. # Images * convert to comma-seperated list * Forgot to convert the zone to a string * Update lua_general.cpp * fixed rule name * use the local string methods instead * I think this will work as desired without the extra condition --------- Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
This commit is contained in:
+35
-5
@@ -34,8 +34,8 @@ const char *RuleManager::s_categoryNames[_CatCount + 1] = {
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"InvalidCategory"
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};
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const RuleManager::RuleInfo RuleManager::s_RuleInfo[IntRuleCount + RealRuleCount + BoolRuleCount + 1] = {
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/* this is done in three steps so we can reliably get to them by index*/
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const RuleManager::RuleInfo RuleManager::s_RuleInfo[IntRuleCount + RealRuleCount + BoolRuleCount + StringRuleCount + 1] = {
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/* this is done in three steps, so we can reliably get to them by index*/
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#define RULE_INT(category_name, rule_name, default_value, notes) \
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{ #category_name ":" #rule_name, Category__##category_name, IntRule, Int__##rule_name, notes },
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#include "ruletypes.h"
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@@ -45,6 +45,9 @@ const RuleManager::RuleInfo RuleManager::s_RuleInfo[IntRuleCount + RealRuleCount
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#define RULE_BOOL(category_name, rule_name, default_value, notes) \
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{ #category_name ":" #rule_name, Category__##category_name, BoolRule, Bool__##rule_name, notes },
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#include "ruletypes.h"
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#define RULE_STRING(category_name, rule_name, default_value, notes) \
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{ #category_name ":" #rule_name, Category__##category_name, StringRule, String__##rule_name, notes },
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#include "ruletypes.h"
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{ "Invalid Rule", _CatCount, IntRule }
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};
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@@ -114,6 +117,9 @@ bool RuleManager::GetRule(const std::string &rule_name, std::string &rule_value)
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case BoolRule:
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rule_value = m_RuleBoolValues[index] ? "true" : "false";
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break;
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case StringRule:
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rule_value = m_RuleStringValues[index];
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break;
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}
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return true;
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@@ -152,6 +158,10 @@ bool RuleManager::SetRule(const std::string &rule_name, const std::string &rule_
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m_RuleBoolValues[index] = static_cast<uint32>(Strings::ToBool(rule_value));
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LogRules("Set rule [{}] to value [{}]", rule_name, m_RuleBoolValues[index] == 1 ? "true" : "false");
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break;
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case StringRule:
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m_RuleStringValues[index] = rule_value;
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LogRules("Set rule [{}] to value [{}]", rule_name, rule_value);
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break;
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}
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if (db_save) {
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@@ -215,11 +225,13 @@ std::string RuleManager::_GetRuleName(RuleType type, uint16 index) {
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return s_RuleInfo[index + IntRuleCount].name;
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case BoolRule:
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return s_RuleInfo[index + IntRuleCount + RealRuleCount].name;
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case StringRule:
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return s_RuleInfo[index + IntRuleCount + RealRuleCount + StringRuleCount].name;
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default:
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break;
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}
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return s_RuleInfo[IntRuleCount + RealRuleCount + BoolRuleCount].name;
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return s_RuleInfo[IntRuleCount + RealRuleCount + BoolRuleCount + StringRuleCount].name;
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}
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//assumes index is valid!
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@@ -231,11 +243,13 @@ const std::string &RuleManager::_GetRuleNotes(RuleType type, uint16 index) {
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return s_RuleInfo[index + IntRuleCount].notes;
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case BoolRule:
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return s_RuleInfo[index + IntRuleCount + RealRuleCount].notes;
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case StringRule:
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return s_RuleInfo[index + IntRuleCount + RealRuleCount + StringRuleCount].notes;
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default:
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break;
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}
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return s_RuleInfo[IntRuleCount + RealRuleCount + BoolRuleCount].notes;
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return s_RuleInfo[IntRuleCount + RealRuleCount + BoolRuleCount + StringRuleCount].notes;
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}
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bool RuleManager::LoadRules(Database *db, const std::string &rule_set_name, bool reload) {
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@@ -343,6 +357,10 @@ void RuleManager::SaveRules(Database *db, const std::string &rule_set_name) {
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for (i = 0; i < BoolRuleCount; i++) {
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_SaveRule(db, BoolRule, i);
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}
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for (i = 0; i < StringRuleCount; i++) {
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_SaveRule(db, StringRule, i);
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}
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}
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void RuleManager::_SaveRule(Database *db, RuleType type, uint16 index) {
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@@ -367,6 +385,9 @@ void RuleManager::_SaveRule(Database *db, RuleType type, uint16 index) {
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case BoolRule:
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rule_value = m_RuleBoolValues[index] ? "true" : "false";
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break;
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case StringRule:
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rule_value = m_RuleStringValues[index];
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break;
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}
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const auto& rule_notes = _GetRuleNotes(type, index);
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@@ -446,6 +467,10 @@ bool RuleManager::UpdateInjectedRules(Database *db, const std::string &rule_set_
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rule_data[r.name].first = fmt::format("{}", m_RuleBoolValues[r.rule_index] ? "true" : "false");
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rule_data[r.name].second = &r.notes;
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break;
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case StringRule:
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rule_data[r.name].first = m_RuleStringValues[r.rule_index];
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rule_data[r.name].second = &r.notes;
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break;
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default:
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break;
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}
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@@ -552,7 +577,7 @@ bool RuleManager::RestoreRuleNotes(Database *db)
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}
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}
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return s_RuleInfo[IntRuleCount + RealRuleCount + BoolRuleCount];
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return s_RuleInfo[IntRuleCount + RealRuleCount + BoolRuleCount + StringRuleCount];
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}(e.rule_name);
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if (Strings::Contains(rule.name, e.rule_name)) {
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@@ -617,3 +642,8 @@ bool RuleManager::GetBoolRule(RuleManager::BoolType t) const
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{
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return m_RuleBoolValues[t] == 1;
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}
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std::string RuleManager::GetStringRule(RuleManager::StringType t) const
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{
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return m_RuleStringValues[t];
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}
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+45
-25
@@ -23,6 +23,7 @@
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* - RuleI(category, rule) -> fetch an integer rule's value
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* - RuleR(category, rule) -> fetch a real (float) rule's value
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* - RuleB(category, rule) -> fetch a boolean/flag rule's value
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* - RuleS(category, rule) -> fetch a string rule's value
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*
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*/
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@@ -35,6 +36,8 @@
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RuleManager::Instance()->GetRealRule( RuleManager::Real__##rule_name )
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#define RuleB(category_name, rule_name) \
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RuleManager::Instance()->GetBoolRule( RuleManager::Bool__##rule_name )
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#define RuleS(category_name, rule_name) \
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RuleManager::Instance()->GetStringRule( RuleManager::String__##rule_name )
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#include <vector>
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@@ -81,6 +84,17 @@ public:
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static const int BoolRuleCount = static_cast<int>(_BoolRuleCount);
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typedef enum {
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#define RULE_STRING(category_name, rule_name, default_value, notes) \
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String__##rule_name,
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#include "ruletypes.h"
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_StringRuleCount
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} StringType;
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static const int StringRuleCount = static_cast<int>(_StringRuleCount);
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typedef enum {
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#define RULE_CATEGORY(category_name) \
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Category__##category_name,
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@@ -99,45 +113,49 @@ public:
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static const IntType InvalidInt = _IntRuleCount;
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static const RealType InvalidReal = _RealRuleCount;
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static const BoolType InvalidBool = _BoolRuleCount;
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static const StringType InvalidString = _StringRuleCount;
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static const CategoryType InvalidCategory = _CatCount;
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static const uint32 RulesCount = IntRuleCount + RealRuleCount + BoolRuleCount;
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static const uint32 RulesCount = IntRuleCount + RealRuleCount + BoolRuleCount + StringRuleCount;
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//fetch routines, you should generally use the Rule* macros instead of this
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int GetIntRule(IntType t) const;
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float GetRealRule(RealType t) const;
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bool GetBoolRule(BoolType t) const;
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std::string GetStringRule(StringType t) const;
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//management routines
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static std::string GetRuleName(IntType t) { return s_RuleInfo[static_cast<int>(t)].name; }
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static std::string GetRuleName(RealType t) { return s_RuleInfo[static_cast<int>(t) + IntRuleCount].name; }
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static std::string GetRuleName(BoolType t) { return s_RuleInfo[static_cast<int>(t) + IntRuleCount + RealRuleCount].name; }
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static const std::string &GetRuleNotes(IntType t) { return s_RuleInfo[static_cast<int>(t)].notes; }
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static const std::string &GetRuleNotes(RealType t) { return s_RuleInfo[static_cast<int>(t) + IntRuleCount].notes; }
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static const std::string &GetRuleNotes(BoolType t) { return s_RuleInfo[static_cast<int>(t) + IntRuleCount + RealRuleCount].notes; }
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static std::string GetRuleName(StringType t) { return s_RuleInfo[static_cast<int>(t) + IntRuleCount + RealRuleCount + StringRuleCount].name; }
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static const std::string& GetRuleNotes(IntType t) { return s_RuleInfo[static_cast<int>(t)].notes; }
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static const std::string& GetRuleNotes(RealType t) { return s_RuleInfo[static_cast<int>(t) + IntRuleCount].notes; }
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static const std::string& GetRuleNotes(BoolType t) { return s_RuleInfo[static_cast<int>(t) + IntRuleCount + RealRuleCount].notes; }
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static const std::string& GetRuleNotes(StringType t) { return s_RuleInfo[static_cast<int>(t) + IntRuleCount + RealRuleCount + StringRuleCount].notes; }
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static uint32 CountRules() { return RulesCount; }
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static CategoryType FindCategory(const std::string &category_name);
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bool ListRules(const std::string &category_name, std::vector <std::string> &l);
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bool ListCategories(std::vector <std::string> &l);
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bool GetRule(const std::string &rule_name, std::string &rule_value);
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static CategoryType FindCategory(const std::string& category_name);
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bool ListRules(const std::string& category_name, std::vector<std::string>& l);
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bool ListCategories(std::vector<std::string>& l);
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bool GetRule(const std::string& rule_name, std::string& rule_value);
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bool SetRule(
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const std::string &rule_name,
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const std::string &rule_value,
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Database *db = nullptr,
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const std::string& rule_name,
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const std::string& rule_value,
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Database* db = nullptr,
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bool db_save = false,
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bool reload = false
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);
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int GetActiveRulesetID() const { return m_activeRuleset; }
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std::string GetActiveRuleset() const { return m_activeName; }
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static bool ListRulesets(Database *db, std::map<int, std::string> &l);
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static bool ListRulesets(Database* db, std::map<int, std::string>& l);
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void ResetRules(bool reload = false);
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bool LoadRules(Database *db, const std::string &rule_set_name, bool reload = false);
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void SaveRules(Database *db, const std::string &rule_set_name);
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bool UpdateInjectedRules(Database *db, const std::string &rule_set_name, bool quiet_update = false);
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bool UpdateOrphanedRules(Database *db, bool quiet_update = false);
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bool RestoreRuleNotes(Database *db);
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bool LoadRules(Database* db, const std::string& rule_set_name, bool reload = false);
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void SaveRules(Database* db, const std::string& rule_set_name);
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bool UpdateInjectedRules(Database* db, const std::string& rule_set_name, bool quiet_update = false);
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bool UpdateOrphanedRules(Database* db, bool quiet_update = false);
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bool RestoreRuleNotes(Database* db);
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private:
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RuleManager();
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@@ -147,21 +165,23 @@ private:
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int m_activeRuleset;
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std::string m_activeName;
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int m_RuleIntValues[IntRuleCount];
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float m_RuleRealValues[RealRuleCount];
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uint32 m_RuleBoolValues[BoolRuleCount];
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int m_RuleIntValues[IntRuleCount];
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float m_RuleRealValues[RealRuleCount];
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uint32 m_RuleBoolValues[BoolRuleCount];
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std::string m_RuleStringValues[StringRuleCount];
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typedef enum {
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IntRule,
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RealRule,
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BoolRule
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BoolRule,
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StringRule
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} RuleType;
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static bool _FindRule(const std::string &rule_name, RuleType &type_into, uint16 &index_into);
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static bool _FindRule(const std::string& rule_name, RuleType& type_into, uint16& index_into);
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static std::string _GetRuleName(RuleType type, uint16 index);
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static const std::string &_GetRuleNotes(RuleType type, uint16 index);
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static int _FindOrCreateRuleset(Database *db, const std::string &rule_set_name);
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void _SaveRule(Database *db, RuleType type, uint16 index);
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static const std::string& _GetRuleNotes(RuleType type, uint16 index);
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static int _FindOrCreateRuleset(Database* db, const std::string& rule_set_name);
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void _SaveRule(Database* db, RuleType type, uint16 index);
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static const char* s_categoryNames[];
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typedef struct {
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@@ -28,6 +28,9 @@
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#ifndef RULE_BOOL
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#define RULE_BOOL(cat, rule, default_value, notes)
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#endif
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#ifndef RULE_STRING
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#define RULE_STRING(cat, rule, default_value, notes)
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#endif
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#ifndef RULE_CATEGORY_END
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#define RULE_CATEGORY_END()
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#endif
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@@ -324,6 +327,8 @@ RULE_INT(World, MaximumQuestErrors, 30, "Changes the maximum number of quest err
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RULE_INT(World, BootHour, 0, "Sets the in-game hour world will set when it first boots. 0-24 are valid options, where 0 disables this rule")
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RULE_BOOL(World, UseItemLinksForKeyRing, false, "Uses item links for Key Ring Listing instead of item name")
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RULE_BOOL(World, UseOldShadowKnightClassExport, true, "Disable to have Shadowknight show as Shadow Knight (live-like)")
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RULE_STRING(World, IPExemptionZones, "", "Comma-delimited list of zones to exclude from IP-limit checks. Empty string to disable.")
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RULE_STRING(World, MOTD, "", "Server MOTD sent on login, change from empty to have this be used instead of variables table 'motd' value")
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RULE_CATEGORY_END()
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RULE_CATEGORY(Zone)
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@@ -951,4 +956,5 @@ RULE_CATEGORY_END()
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#undef RULE_INT
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#undef RULE_REAL
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#undef RULE_BOOL
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#undef RULE_STRING
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#undef RULE_CATEGORY_END
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