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ZoneSpellsBlocked converted x,y, and z to m_Location as xyz_location
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+1
-3
@@ -2666,9 +2666,7 @@ bool ZoneDatabase::LoadBlockedSpells(int32 blockedSpellsCount, ZoneSpellsBlocked
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memset(&into[index], 0, sizeof(ZoneSpellsBlocked));
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into[index].spellid = atoi(row[1]);
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into[index].type = atoi(row[2]);
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into[index].x = atof(row[3]);
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into[index].y = atof(row[4]);
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into[index].z = atof(row[5]);
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into[index].m_Location = xyz_location(atof(row[3]), atof(row[4]), atof(row[5]));
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into[index].xdiff = atof(row[6]);
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into[index].ydiff = atof(row[7]);
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into[index].zdiff = atof(row[8]);
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