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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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+2
-2
@@ -86,7 +86,7 @@ struct NPCType
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uint32 drakkin_heritage;
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uint32 drakkin_tattoo;
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uint32 drakkin_details;
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EQEmu::TintProfile armor_tint;
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EQ::TintProfile armor_tint;
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uint32 min_dmg;
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uint32 max_dmg;
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uint32 charm_ac;
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@@ -185,7 +185,7 @@ struct PlayerCorpse_Struct {
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uint32 silver;
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uint32 gold;
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uint32 plat;
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EQEmu::TintProfile item_tint;
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EQ::TintProfile item_tint;
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uint8 haircolor;
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uint8 beardcolor;
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uint8 eyecolor1;
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