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https://github.com/EQEmu/Server.git
synced 2026-05-18 20:48:26 +00:00
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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@@ -834,7 +834,7 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
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break;
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}
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case ServerOP_RefreshCensorship: {
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if (!EQEmu::ProfanityManager::LoadProfanityList(&database))
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if (!EQ::ProfanityManager::LoadProfanityList(&database))
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LogError("Received request to refresh the profanity list..but, the action failed");
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break;
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}
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@@ -926,7 +926,7 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
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database.SetGroupLeaderName(group->GetID(), Inviter->GetName());
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group->UpdateGroupAAs();
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if (Inviter->CastToClient()->ClientVersion() < EQEmu::versions::ClientVersion::SoD)
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if (Inviter->CastToClient()->ClientVersion() < EQ::versions::ClientVersion::SoD)
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{
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auto outapp =
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new EQApplicationPacket(OP_GroupUpdate, sizeof(GroupJoin_Struct));
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@@ -1454,7 +1454,7 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
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bool found_corpse = false;
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for (auto const& it : entity_list.GetCorpseList()) {
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if (it.second->IsPlayerCorpse() && strcmp(it.second->GetOwnerName(), s->ownername) == 0) {
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if (s->consent_type == EQEmu::consent::Normal) {
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if (s->consent_type == EQ::consent::Normal) {
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if (s->permission == 1) {
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it.second->AddConsentName(s->grantname);
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}
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@@ -1462,13 +1462,13 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
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it.second->RemoveConsentName(s->grantname);
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}
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}
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else if (s->consent_type == EQEmu::consent::Group) {
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else if (s->consent_type == EQ::consent::Group) {
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it.second->SetConsentGroupID(s->consent_id);
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}
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else if (s->consent_type == EQEmu::consent::Raid) {
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else if (s->consent_type == EQ::consent::Raid) {
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it.second->SetConsentRaidID(s->consent_id);
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}
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else if (s->consent_type == EQEmu::consent::Guild) {
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else if (s->consent_type == EQ::consent::Guild) {
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it.second->SetConsentGuildID(s->consent_id);
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}
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found_corpse = true;
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@@ -1492,7 +1492,7 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
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ServerOP_Consent_Struct* s = (ServerOP_Consent_Struct*)pack->pBuffer;
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Client* owner_client = entity_list.GetClientByName(s->ownername);
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Client* grant_client = nullptr;
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if (s->consent_type == EQEmu::consent::Normal) {
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if (s->consent_type == EQ::consent::Normal) {
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grant_client = entity_list.GetClientByName(s->grantname);
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}
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if (owner_client || grant_client) {
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