Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)

This commit is contained in:
KimLS
2020-05-17 18:36:06 -07:00
parent 06104b624a
commit 2fbd5aaccc
198 changed files with 6111 additions and 6111 deletions
+17 -17
View File
@@ -66,7 +66,7 @@ void Client::ToggleTribute(bool enabled) {
int r;
uint32 cost = 0;
uint32 level = GetLevel();
for (r = 0; r < EQEmu::invtype::TRIBUTE_SIZE; r++) {
for (r = 0; r < EQ::invtype::TRIBUTE_SIZE; r++) {
uint32 tid = m_pp.tributes[r].tribute;
if(tid == TRIBUTE_NONE)
continue;
@@ -119,7 +119,7 @@ void Client::DoTributeUpdate() {
tis->tribute_master_id = tribute_master_id; //Dont know what this is for
int r;
for (r = 0; r < EQEmu::invtype::TRIBUTE_SIZE; r++) {
for (r = 0; r < EQ::invtype::TRIBUTE_SIZE; r++) {
if(m_pp.tributes[r].tribute != TRIBUTE_NONE) {
tis->tributes[r] = m_pp.tributes[r].tribute;
tis->tiers[r] = m_pp.tributes[r].tier;
@@ -134,24 +134,24 @@ void Client::DoTributeUpdate() {
if(m_pp.tribute_active) {
//send and equip tribute items...
for (r = 0; r < EQEmu::invtype::TRIBUTE_SIZE; r++) {
for (r = 0; r < EQ::invtype::TRIBUTE_SIZE; r++) {
uint32 tid = m_pp.tributes[r].tribute;
if(tid == TRIBUTE_NONE) {
if (m_inv[EQEmu::invslot::TRIBUTE_BEGIN + r])
DeleteItemInInventory(EQEmu::invslot::TRIBUTE_BEGIN + r, 0, false);
if (m_inv[EQ::invslot::TRIBUTE_BEGIN + r])
DeleteItemInInventory(EQ::invslot::TRIBUTE_BEGIN + r, 0, false);
continue;
}
if(tribute_list.count(tid) != 1) {
if (m_inv[EQEmu::invslot::TRIBUTE_BEGIN + r])
DeleteItemInInventory(EQEmu::invslot::TRIBUTE_BEGIN + r, 0, false);
if (m_inv[EQ::invslot::TRIBUTE_BEGIN + r])
DeleteItemInInventory(EQ::invslot::TRIBUTE_BEGIN + r, 0, false);
continue;
}
//sanity check
if(m_pp.tributes[r].tier >= MAX_TRIBUTE_TIERS) {
if (m_inv[EQEmu::invslot::TRIBUTE_BEGIN + r])
DeleteItemInInventory(EQEmu::invslot::TRIBUTE_BEGIN + r, 0, false);
if (m_inv[EQ::invslot::TRIBUTE_BEGIN + r])
DeleteItemInInventory(EQ::invslot::TRIBUTE_BEGIN + r, 0, false);
m_pp.tributes[r].tier = 0;
continue;
}
@@ -161,19 +161,19 @@ void Client::DoTributeUpdate() {
uint32 item_id = tier.tribute_item_id;
//summon the item for them
const EQEmu::ItemInstance* inst = database.CreateItem(item_id, 1);
const EQ::ItemInstance* inst = database.CreateItem(item_id, 1);
if(inst == nullptr)
continue;
PutItemInInventory(EQEmu::invslot::TRIBUTE_BEGIN + r, *inst, false);
SendItemPacket(EQEmu::invslot::TRIBUTE_BEGIN + r, inst, ItemPacketTributeItem);
PutItemInInventory(EQ::invslot::TRIBUTE_BEGIN + r, *inst, false);
SendItemPacket(EQ::invslot::TRIBUTE_BEGIN + r, inst, ItemPacketTributeItem);
safe_delete(inst);
}
} else {
//unequip tribute items...
for (r = 0; r < EQEmu::invtype::TRIBUTE_SIZE; r++) {
if (m_inv[EQEmu::invslot::TRIBUTE_BEGIN + r])
DeleteItemInInventory(EQEmu::invslot::TRIBUTE_BEGIN + r, 0, false);
for (r = 0; r < EQ::invtype::TRIBUTE_SIZE; r++) {
if (m_inv[EQ::invslot::TRIBUTE_BEGIN + r])
DeleteItemInInventory(EQ::invslot::TRIBUTE_BEGIN + r, 0, false);
}
}
CalcBonuses();
@@ -192,7 +192,7 @@ void Client::SendTributeTimer() {
void Client::ChangeTributeSettings(TributeInfo_Struct *t) {
int r;
for (r = 0; r < EQEmu::invtype::TRIBUTE_SIZE; r++) {
for (r = 0; r < EQ::invtype::TRIBUTE_SIZE; r++) {
m_pp.tributes[r].tribute = TRIBUTE_NONE;
@@ -239,7 +239,7 @@ void Client::SendTributeDetails(uint32 client_id, uint32 tribute_id) {
//returns the number of points received from the tribute
int32 Client::TributeItem(uint32 slot, uint32 quantity) {
const EQEmu::ItemInstance*inst = m_inv[slot];
const EQ::ItemInstance*inst = m_inv[slot];
if(inst == nullptr)
return(0);