Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)

This commit is contained in:
KimLS
2020-05-17 18:36:06 -07:00
parent 06104b624a
commit 2fbd5aaccc
198 changed files with 6111 additions and 6111 deletions
+1 -1
View File
@@ -135,7 +135,7 @@ void Trap::Trigger(Mob* trigger)
entity_list.MessageClose(trigger,false,100,13,"%s",message.c_str());
}
if(hiddenTrigger){
hiddenTrigger->SpellFinished(effectvalue, trigger, EQEmu::spells::CastingSlot::Item, 0, -1, spells[effectvalue].ResistDiff);
hiddenTrigger->SpellFinished(effectvalue, trigger, EQ::spells::CastingSlot::Item, 0, -1, spells[effectvalue].ResistDiff);
}
break;
case trapTypeAlarm: