Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)

This commit is contained in:
KimLS
2020-05-17 18:36:06 -07:00
parent 06104b624a
commit 2fbd5aaccc
198 changed files with 6111 additions and 6111 deletions
+9 -9
View File
@@ -230,11 +230,11 @@ inline std::string GetMobAttributeByString(Mob *mob, const std::string &attribut
}
if (attribute == "tohit") {
return std::to_string(mob->compute_tohit(EQEmu::skills::SkillHandtoHand));
return std::to_string(mob->compute_tohit(EQ::skills::SkillHandtoHand));
}
if (attribute == "total_to_hit") {
return std::to_string(mob->GetTotalToHit(EQEmu::skills::SkillHandtoHand, 0));
return std::to_string(mob->GetTotalToHit(EQ::skills::SkillHandtoHand, 0));
}
if (attribute == "defense") {
@@ -246,7 +246,7 @@ inline std::string GetMobAttributeByString(Mob *mob, const std::string &attribut
}
if (attribute == "offense") {
return std::to_string(mob->offense(EQEmu::skills::SkillHandtoHand));
return std::to_string(mob->offense(EQ::skills::SkillHandtoHand));
}
if (attribute == "mitigation_ac") {
@@ -606,24 +606,24 @@ inline void NPCCommandsMenu(Client* client, NPC* npc)
std::string menu_commands;
if (npc->GetGrid() > 0) {
menu_commands += "[" + EQEmu::SayLinkEngine::GenerateQuestSaylink("#grid show", false, "Grid Points") + "] ";
menu_commands += "[" + EQ::SayLinkEngine::GenerateQuestSaylink("#grid show", false, "Grid Points") + "] ";
}
if (npc->GetEmoteID() > 0) {
std::string saylink = StringFormat("#emotesearch %u", npc->GetEmoteID());
menu_commands += "[" + EQEmu::SayLinkEngine::GenerateQuestSaylink(saylink, false, "Emotes") + "] ";
menu_commands += "[" + EQ::SayLinkEngine::GenerateQuestSaylink(saylink, false, "Emotes") + "] ";
}
if (npc->GetLoottableID() > 0) {
menu_commands += "[" + EQEmu::SayLinkEngine::GenerateQuestSaylink("#npcloot show", false, "Loot") + "] ";
menu_commands += "[" + EQ::SayLinkEngine::GenerateQuestSaylink("#npcloot show", false, "Loot") + "] ";
}
if (npc->IsProximitySet()) {
menu_commands += "[" + EQEmu::SayLinkEngine::GenerateQuestSaylink("#proximity show", false, "Proximity") + "] ";
menu_commands += "[" + EQ::SayLinkEngine::GenerateQuestSaylink("#proximity show", false, "Proximity") + "] ";
}
if (menu_commands.length() > 0) {
std::string dev_menu = "[" + EQEmu::SayLinkEngine::GenerateQuestSaylink("#devtools", false, "DevTools") + "] ";;
std::string dev_menu = "[" + EQ::SayLinkEngine::GenerateQuestSaylink("#devtools", false, "DevTools") + "] ";;
client->Message(Chat::White, "| %s [Show Commands] %s", dev_menu.c_str(), menu_commands.c_str());
}
}
@@ -823,7 +823,7 @@ void Mob::DisplayInfo(Mob *mob)
client->SendFullPopup(
"GM: Entity Info",
window_text.c_str(),
EQEmu::popupresponse::MOB_INFO_DISMISS,
EQ::popupresponse::MOB_INFO_DISMISS,
0,
100,
0,