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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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+5
-5
@@ -63,7 +63,7 @@ void Client::SendGuildMOTD(bool GetGuildMOTDReply) {
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void Client::SendGuildURL()
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{
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if (ClientVersion() < EQEmu::versions::ClientVersion::SoF)
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if (ClientVersion() < EQ::versions::ClientVersion::SoF)
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return;
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if(IsInAGuild())
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@@ -85,7 +85,7 @@ void Client::SendGuildURL()
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void Client::SendGuildChannel()
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{
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if (ClientVersion() < EQEmu::versions::ClientVersion::SoF)
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if (ClientVersion() < EQ::versions::ClientVersion::SoF)
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return;
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if(IsInAGuild())
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@@ -108,7 +108,7 @@ void Client::SendGuildChannel()
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void Client::SendGuildRanks()
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{
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if (ClientVersion() < EQEmu::versions::ClientVersion::RoF)
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if (ClientVersion() < EQ::versions::ClientVersion::RoF)
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return;
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int permissions = 30 + 1; //Static number of permissions in all EQ clients as of May 2014
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@@ -152,7 +152,7 @@ void Client::SendGuildSpawnAppearance() {
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uint8 rank = guild_mgr.GetDisplayedRank(GuildID(), GuildRank(), CharacterID());
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LogGuilds("Sending spawn appearance for guild [{}] at rank [{}]", GuildID(), rank);
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SendAppearancePacket(AT_GuildID, GuildID());
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if (ClientVersion() >= EQEmu::versions::ClientVersion::RoF)
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if (ClientVersion() >= EQ::versions::ClientVersion::RoF)
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{
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switch (rank) {
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case 0: { rank = 5; break; } // GUILD_MEMBER 0
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@@ -253,7 +253,7 @@ void Client::RefreshGuildInfo()
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if((guild_id != OldGuildID) && GuildBanks)
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{
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// Unsure about this for RoF+ ... But they don't have that action anymore so fuck it
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if (ClientVersion() < EQEmu::versions::ClientVersion::RoF)
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if (ClientVersion() < EQ::versions::ClientVersion::RoF)
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ClearGuildBank();
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if(guild_id != GUILD_NONE)
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