Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)

This commit is contained in:
KimLS
2020-05-17 18:36:06 -07:00
parent 06104b624a
commit 2fbd5aaccc
198 changed files with 6111 additions and 6111 deletions
+5 -5
View File
@@ -63,7 +63,7 @@ void Client::SendGuildMOTD(bool GetGuildMOTDReply) {
void Client::SendGuildURL()
{
if (ClientVersion() < EQEmu::versions::ClientVersion::SoF)
if (ClientVersion() < EQ::versions::ClientVersion::SoF)
return;
if(IsInAGuild())
@@ -85,7 +85,7 @@ void Client::SendGuildURL()
void Client::SendGuildChannel()
{
if (ClientVersion() < EQEmu::versions::ClientVersion::SoF)
if (ClientVersion() < EQ::versions::ClientVersion::SoF)
return;
if(IsInAGuild())
@@ -108,7 +108,7 @@ void Client::SendGuildChannel()
void Client::SendGuildRanks()
{
if (ClientVersion() < EQEmu::versions::ClientVersion::RoF)
if (ClientVersion() < EQ::versions::ClientVersion::RoF)
return;
int permissions = 30 + 1; //Static number of permissions in all EQ clients as of May 2014
@@ -152,7 +152,7 @@ void Client::SendGuildSpawnAppearance() {
uint8 rank = guild_mgr.GetDisplayedRank(GuildID(), GuildRank(), CharacterID());
LogGuilds("Sending spawn appearance for guild [{}] at rank [{}]", GuildID(), rank);
SendAppearancePacket(AT_GuildID, GuildID());
if (ClientVersion() >= EQEmu::versions::ClientVersion::RoF)
if (ClientVersion() >= EQ::versions::ClientVersion::RoF)
{
switch (rank) {
case 0: { rank = 5; break; } // GUILD_MEMBER 0
@@ -253,7 +253,7 @@ void Client::RefreshGuildInfo()
if((guild_id != OldGuildID) && GuildBanks)
{
// Unsure about this for RoF+ ... But they don't have that action anymore so fuck it
if (ClientVersion() < EQEmu::versions::ClientVersion::RoF)
if (ClientVersion() < EQ::versions::ClientVersion::RoF)
ClearGuildBank();
if(guild_id != GUILD_NONE)