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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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+2
-2
@@ -394,14 +394,14 @@ public:
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void QueueClientsByTarget(Mob* sender, const EQApplicationPacket* app, bool iSendToSender = true, Mob* SkipThisMob = 0, bool ackreq = true,
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bool HoTT = true, uint32 ClientVersionBits = 0xFFFFFFFF, bool inspect_buffs = false);
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void QueueClientsByXTarget(Mob* sender, const EQApplicationPacket* app, bool iSendToSender = true, EQEmu::versions::ClientVersionBitmask client_version_bits = EQEmu::versions::ClientVersionBitmask::maskAllClients);
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void QueueClientsByXTarget(Mob* sender, const EQApplicationPacket* app, bool iSendToSender = true, EQ::versions::ClientVersionBitmask client_version_bits = EQ::versions::ClientVersionBitmask::maskAllClients);
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void QueueToGroupsForNPCHealthAA(Mob* sender, const EQApplicationPacket* app);
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void QueueManaged(Mob* sender, const EQApplicationPacket* app, bool ignore_sender=false, bool ackreq = true);
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void AEAttack(
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Mob *attacker,
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float distance,
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int Hand = EQEmu::invslot::slotPrimary,
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int Hand = EQ::invslot::slotPrimary,
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int count = 0,
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bool is_from_spell = false
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);
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