Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)

This commit is contained in:
KimLS
2020-05-17 18:36:06 -07:00
parent 06104b624a
commit 2fbd5aaccc
198 changed files with 6111 additions and 6111 deletions
+24 -24
View File
@@ -165,8 +165,8 @@ void PerlembParser::ReloadQuests()
}
int PerlembParser::EventCommon(
QuestEventID event, uint32 objid, const char *data, NPC *npcmob, EQEmu::ItemInstance *item_inst, Mob *mob,
uint32 extradata, bool global, std::vector<EQEmu::Any> *extra_pointers
QuestEventID event, uint32 objid, const char *data, NPC *npcmob, EQ::ItemInstance *item_inst, Mob *mob,
uint32 extradata, bool global, std::vector<EQ::Any> *extra_pointers
)
{
if (!perl) {
@@ -266,7 +266,7 @@ int PerlembParser::EventCommon(
int PerlembParser::EventNPC(
QuestEventID evt, NPC *npc, Mob *init, std::string data, uint32 extra_data,
std::vector<EQEmu::Any> *extra_pointers
std::vector<EQ::Any> *extra_pointers
)
{
return EventCommon(evt, npc->GetNPCTypeID(), data.c_str(), npc, nullptr, init, extra_data, false, extra_pointers);
@@ -274,7 +274,7 @@ int PerlembParser::EventNPC(
int PerlembParser::EventGlobalNPC(
QuestEventID evt, NPC *npc, Mob *init, std::string data, uint32 extra_data,
std::vector<EQEmu::Any> *extra_pointers
std::vector<EQ::Any> *extra_pointers
)
{
return EventCommon(evt, npc->GetNPCTypeID(), data.c_str(), npc, nullptr, init, extra_data, true, extra_pointers);
@@ -282,7 +282,7 @@ int PerlembParser::EventGlobalNPC(
int PerlembParser::EventPlayer(
QuestEventID evt, Client *client, std::string data, uint32 extra_data,
std::vector<EQEmu::Any> *extra_pointers
std::vector<EQ::Any> *extra_pointers
)
{
return EventCommon(evt, 0, data.c_str(), nullptr, nullptr, client, extra_data, false, extra_pointers);
@@ -290,15 +290,15 @@ int PerlembParser::EventPlayer(
int PerlembParser::EventGlobalPlayer(
QuestEventID evt, Client *client, std::string data, uint32 extra_data,
std::vector<EQEmu::Any> *extra_pointers
std::vector<EQ::Any> *extra_pointers
)
{
return EventCommon(evt, 0, data.c_str(), nullptr, nullptr, client, extra_data, true, extra_pointers);
}
int PerlembParser::EventItem(
QuestEventID evt, Client *client, EQEmu::ItemInstance *item, Mob *mob, std::string data, uint32 extra_data,
std::vector<EQEmu::Any> *extra_pointers
QuestEventID evt, Client *client, EQ::ItemInstance *item, Mob *mob, std::string data, uint32 extra_data,
std::vector<EQ::Any> *extra_pointers
)
{
// needs pointer validation on 'item' argument
@@ -307,7 +307,7 @@ int PerlembParser::EventItem(
int PerlembParser::EventSpell(
QuestEventID evt, NPC *npc, Client *client, uint32 spell_id, uint32 extra_data,
std::vector<EQEmu::Any> *extra_pointers
std::vector<EQ::Any> *extra_pointers
)
{
return EventCommon(evt, 0, itoa(spell_id), npc, nullptr, client, extra_data, false, extra_pointers);
@@ -416,7 +416,7 @@ bool PerlembParser::SpellHasQuestSub(uint32 spell_id, QuestEventID evt)
return (perl->SubExists(package_name.str().c_str(), subname));
}
bool PerlembParser::ItemHasQuestSub(EQEmu::ItemInstance *itm, QuestEventID evt)
bool PerlembParser::ItemHasQuestSub(EQ::ItemInstance *itm, QuestEventID evt)
{
std::stringstream package_name;
package_name << "qst_item_" << itm->GetID();
@@ -564,7 +564,7 @@ void PerlembParser::LoadGlobalPlayerScript(std::string filename)
global_player_quest_status_ = questLoaded;
}
void PerlembParser::LoadItemScript(std::string filename, EQEmu::ItemInstance *item)
void PerlembParser::LoadItemScript(std::string filename, EQ::ItemInstance *item)
{
if (item == nullptr) {
return;
@@ -776,7 +776,7 @@ int PerlembParser::SendCommands(
uint32 npcid,
Mob *other,
Mob *mob,
EQEmu::ItemInstance *item_inst
EQ::ItemInstance *item_inst
)
{
if (!perl) {
@@ -852,7 +852,7 @@ int PerlembParser::SendCommands(
//only export QuestItem if it's an item quest
if (item_inst) {
EQEmu::ItemInstance *curi = quest_manager.GetQuestItem();
EQ::ItemInstance *curi = quest_manager.GetQuestItem();
snprintf(namebuf, 64, "%s::questitem", pkgprefix);
SV *questitem = get_sv(namebuf, true);
sv_setref_pv(questitem, "QuestItem", curi);
@@ -979,7 +979,7 @@ void PerlembParser::MapFunctions()
void PerlembParser::GetQuestTypes(
bool &isPlayerQuest, bool &isGlobalPlayerQuest, bool &isGlobalNPC, bool &isItemQuest,
bool &isSpellQuest, QuestEventID event, NPC *npcmob, EQEmu::ItemInstance *item_inst, Mob *mob, bool global
bool &isSpellQuest, QuestEventID event, NPC *npcmob, EQ::ItemInstance *item_inst, Mob *mob, bool global
)
{
if (event == EVENT_SPELL_EFFECT_CLIENT ||
@@ -1018,7 +1018,7 @@ void PerlembParser::GetQuestPackageName(
uint32 objid,
const char *data,
NPC *npcmob,
EQEmu::ItemInstance *item_inst,
EQ::ItemInstance *item_inst,
bool global
)
{
@@ -1033,8 +1033,8 @@ void PerlembParser::GetQuestPackageName(
}
}
else if (isItemQuest) {
// need a valid EQEmu::ItemInstance pointer check here..unsure how to cancel this process
const EQEmu::ItemData *item = item_inst->GetItem();
// need a valid EQ::ItemInstance pointer check here..unsure how to cancel this process
const EQ::ItemData *item = item_inst->GetItem();
package_name = "qst_item_";
package_name += itoa(item->ID);
}
@@ -1263,7 +1263,7 @@ void PerlembParser::ExportItemVariables(std::string &package_name, Mob *mob)
//start with an empty hash
perl->eval(std::string("%").append(hashname).append(" = ();").c_str());
for (int slot = EQEmu::invslot::EQUIPMENT_BEGIN; slot <= EQEmu::invslot::GENERAL_END; slot++) {
for (int slot = EQ::invslot::EQUIPMENT_BEGIN; slot <= EQ::invslot::GENERAL_END; slot++) {
char *hi_decl = nullptr;
int itemid = mob->CastToClient()->GetItemIDAt(slot);
if (itemid != -1 && itemid != 0) {
@@ -1278,9 +1278,9 @@ void PerlembParser::ExportItemVariables(std::string &package_name, Mob *mob)
std::string hashname = package_name + std::string("::oncursor");
perl->eval(std::string("%").append(hashname).append(" = ();").c_str());
char *hi_decl = nullptr;
int itemid = mob->CastToClient()->GetItemIDAt(EQEmu::invslot::slotCursor);
int itemid = mob->CastToClient()->GetItemIDAt(EQ::invslot::slotCursor);
if (itemid != -1 && itemid != 0) {
MakeAnyLenString(&hi_decl, "push (@{$%s{%d}},%d);", hashname.c_str(), itemid, EQEmu::invslot::slotCursor);
MakeAnyLenString(&hi_decl, "push (@{$%s{%d}},%d);", hashname.c_str(), itemid, EQ::invslot::slotCursor);
perl->eval(hi_decl);
safe_delete_array(hi_decl);
}
@@ -1289,7 +1289,7 @@ void PerlembParser::ExportItemVariables(std::string &package_name, Mob *mob)
void PerlembParser::ExportEventVariables(
std::string &package_name, QuestEventID event, uint32 objid, const char *data,
NPC *npcmob, EQEmu::ItemInstance *item_inst, Mob *mob, uint32 extradata, std::vector<EQEmu::Any> *extra_pointers
NPC *npcmob, EQ::ItemInstance *item_inst, Mob *mob, uint32 extradata, std::vector<EQ::Any> *extra_pointers
)
{
switch (event) {
@@ -1308,7 +1308,7 @@ void PerlembParser::ExportEventVariables(
if (extra_pointers) {
size_t sz = extra_pointers->size();
for (size_t i = 0; i < sz; ++i) {
EQEmu::ItemInstance *inst = EQEmu::any_cast<EQEmu::ItemInstance *>(extra_pointers->at(i));
EQ::ItemInstance *inst = EQ::any_cast<EQ::ItemInstance *>(extra_pointers->at(i));
std::string var_name = "item";
var_name += std::to_string(i + 1);
@@ -1476,7 +1476,7 @@ void PerlembParser::ExportEventVariables(
case EVENT_SCALE_CALC:
case EVENT_ITEM_ENTER_ZONE: {
// need a valid EQEmu::ItemInstance pointer check here..unsure how to cancel this process
// need a valid EQ::ItemInstance pointer check here..unsure how to cancel this process
ExportVar(package_name.c_str(), "itemid", objid);
ExportVar(package_name.c_str(), "itemname", item_inst->GetItem()->Name);
break;
@@ -1484,7 +1484,7 @@ void PerlembParser::ExportEventVariables(
case EVENT_ITEM_CLICK_CAST:
case EVENT_ITEM_CLICK: {
// need a valid EQEmu::ItemInstance pointer check here..unsure how to cancel this process
// need a valid EQ::ItemInstance pointer check here..unsure how to cancel this process
ExportVar(package_name.c_str(), "itemid", objid);
ExportVar(package_name.c_str(), "itemname", item_inst->GetItem()->Name);
ExportVar(package_name.c_str(), "slotid", extradata);