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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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+3
-3
@@ -32,7 +32,7 @@ class Client;
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struct BotsAvailableList;
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struct InspectMessage_Struct;
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namespace EQEmu
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namespace EQ
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{
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class ItemInstance;
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class InventoryProfile;
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@@ -85,13 +85,13 @@ public:
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/* Bot inventory functions */
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bool QueryInventoryCount(const uint32 bot_id, uint32& item_count);
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bool LoadItems(const uint32 bot_id, EQEmu::InventoryProfile &inventory_inst);
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bool LoadItems(const uint32 bot_id, EQ::InventoryProfile &inventory_inst);
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bool SaveItems(Bot* bot_inst);
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bool DeleteItems(const uint32 bot_id);
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bool LoadItemBySlot(Bot* bot_inst);
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bool LoadItemBySlot(const uint32 bot_id, const uint32 slot_id, uint32& item_id);
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bool SaveItemBySlot(Bot* bot_inst, const uint32 slot_id, const EQEmu::ItemInstance* item_inst);
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bool SaveItemBySlot(Bot* bot_inst, const uint32 slot_id, const EQ::ItemInstance* item_inst);
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bool DeleteItemBySlot(const uint32 bot_id, const uint32 slot_id);
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bool LoadEquipmentColor(const uint32 bot_id, const uint8 material_slot_id, uint32& rgb);
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