Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)

This commit is contained in:
KimLS
2020-05-17 18:36:06 -07:00
parent 06104b624a
commit 2fbd5aaccc
198 changed files with 6111 additions and 6111 deletions
+3 -3
View File
@@ -32,7 +32,7 @@ class Client;
struct BotsAvailableList;
struct InspectMessage_Struct;
namespace EQEmu
namespace EQ
{
class ItemInstance;
class InventoryProfile;
@@ -85,13 +85,13 @@ public:
/* Bot inventory functions */
bool QueryInventoryCount(const uint32 bot_id, uint32& item_count);
bool LoadItems(const uint32 bot_id, EQEmu::InventoryProfile &inventory_inst);
bool LoadItems(const uint32 bot_id, EQ::InventoryProfile &inventory_inst);
bool SaveItems(Bot* bot_inst);
bool DeleteItems(const uint32 bot_id);
bool LoadItemBySlot(Bot* bot_inst);
bool LoadItemBySlot(const uint32 bot_id, const uint32 slot_id, uint32& item_id);
bool SaveItemBySlot(Bot* bot_inst, const uint32 slot_id, const EQEmu::ItemInstance* item_inst);
bool SaveItemBySlot(Bot* bot_inst, const uint32 slot_id, const EQ::ItemInstance* item_inst);
bool DeleteItemBySlot(const uint32 bot_id, const uint32 slot_id);
bool LoadEquipmentColor(const uint32 bot_id, const uint8 material_slot_id, uint32& rgb);