Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)

This commit is contained in:
KimLS
2020-05-17 18:36:06 -07:00
parent 06104b624a
commit 2fbd5aaccc
198 changed files with 6111 additions and 6111 deletions
+7 -7
View File
@@ -20,7 +20,7 @@
#include "emu_constants.h"
int16 EQEmu::invtype::GetInvTypeSize(int16 inv_type) {
int16 EQ::invtype::GetInvTypeSize(int16 inv_type) {
static const int16 local_array[] = {
POSSESSIONS_SIZE,
BANK_SIZE,
@@ -55,7 +55,7 @@ int16 EQEmu::invtype::GetInvTypeSize(int16 inv_type) {
return local_array[inv_type];
}
const char* EQEmu::bug::CategoryIDToCategoryName(CategoryID category_id) {
const char* EQ::bug::CategoryIDToCategoryName(CategoryID category_id) {
switch (category_id) {
case catVideo:
return "Video";
@@ -87,7 +87,7 @@ const char* EQEmu::bug::CategoryIDToCategoryName(CategoryID category_id) {
}
}
EQEmu::bug::CategoryID EQEmu::bug::CategoryNameToCategoryID(const char* category_name) {
EQ::bug::CategoryID EQ::bug::CategoryNameToCategoryID(const char* category_name) {
if (!category_name)
return catOther;
@@ -119,7 +119,7 @@ EQEmu::bug::CategoryID EQEmu::bug::CategoryNameToCategoryID(const char* category
return catOther;
}
const char *EQEmu::constants::GetStanceName(StanceType stance_type) {
const char *EQ::constants::GetStanceName(StanceType stance_type) {
switch (stance_type) {
case stanceUnknown:
return "Unknown";
@@ -146,9 +146,9 @@ const char *EQEmu::constants::GetStanceName(StanceType stance_type) {
}
}
int EQEmu::constants::ConvertStanceTypeToIndex(StanceType stance_type) {
if (stance_type >= EQEmu::constants::stancePassive && stance_type <= EQEmu::constants::stanceBurnAE)
return (stance_type - EQEmu::constants::stancePassive);
int EQ::constants::ConvertStanceTypeToIndex(StanceType stance_type) {
if (stance_type >= EQ::constants::stancePassive && stance_type <= EQ::constants::stanceBurnAE)
return (stance_type - EQ::constants::stancePassive);
return 0;
}