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Implement AA timers reset on death
This is a field in the packet, live only uses this for Lay on Hands Currently I didn't add this to the packet since it has 0 effect on the client. We could move this field to aa_ranks which would give more flexibility for custom servers, but no one said they wanted it there.
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@@ -838,6 +838,7 @@ public:
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void SendAlternateAdvancementTimers();
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void ResetAlternateAdvancementTimer(int ability);
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void ResetAlternateAdvancementTimers();
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void ResetOnDeathAlternateAdvancement();
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void SetAAPoints(uint32 points) { m_pp.aapoints = points; SendAlternateAdvancementStats(); }
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void AddAAPoints(uint32 points) { m_pp.aapoints += points; SendAlternateAdvancementStats(); }
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