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Implement AA timers reset on death
This is a field in the packet, live only uses this for Lay on Hands Currently I didn't add this to the packet since it has 0 effect on the client. We could move this field to aa_ranks which would give more flexibility for custom servers, but no one said they wanted it there.
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@@ -403,6 +403,7 @@
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9147|2020_01_24_grid_centerpoint_wp.sql|SHOW COLUMNS FROM `grid_entries` LIKE 'centerpoint'|empty|
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9148|2020_01_28_corpse_guild_consent_id.sql|SHOW COLUMNS FROM `character_corpses` LIKE 'guild_consent_id'|empty|
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9149|2020_02_06_globalloot.sql|SHOW COLUMNS FROM `global_loot` LIKE 'hot_zone'|empty|
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9150|2020_02_06_aa_reset_on_death.sql|SHOW COLUMNS FROM `aa_ability` LIKE 'reset_on_death'|empty|
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# Upgrade conditions:
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# This won't be needed after this system is implemented, but it is used database that are not
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@@ -0,0 +1,2 @@
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ALTER TABLE `aa_ability` ADD `reset_on_death` TINYINT(4) NOT NULL DEFAULT '0';
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UPDATE `aa_ability` SET `reset_on_death` = '1' WHERE `id` = 6001;
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