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Implement AA timers reset on death
This is a field in the packet, live only uses this for Lay on Hands Currently I didn't add this to the packet since it has 0 effect on the client. We could move this field to aa_ranks which would give more flexibility for custom servers, but no one said they wanted it there.
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@@ -3704,7 +3704,7 @@ struct SendAA_Struct {
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/*0088*/ uint32 aa_expansion;
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/*0092*/ uint32 special_category;
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/*0096*/ uint8 shroud;
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/*0097*/ uint8 unknown97;
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/*0097*/ uint8 reset_on_death; // timer is reset on death -- guess
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/*0098*/ uint32 total_abilities;
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/*0102*/ AA_Ability abilities[0];
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};
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