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[Feature] Add Item Extra Skill Damage Percent Modifier (#3127)
* [Feature] Add Item Extra Skill Damage Percent Modifier # Notes - Allows `Character:ItemExtraDmgCap` to be disabled if set to `-1` or lower. - Allows operators to set `Character:ItemExtraSkillDamageCalcAsPercent` to `true` to allow skill damage for Frenzy, Backstab, Bash, Slam, Kick, and all Monk attacks to scale with a percentage based on `extradmgamt` values from items and spells. * > 0
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@@ -211,6 +211,7 @@ RULE_BOOL(Character, IgnoreLevelBasedHasteCaps, false, "Ignores hard coded level
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RULE_BOOL(Character, EnableRaidEXPModifier, true, "Enable or disable the raid experience modifier, default is true")
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RULE_BOOL(Character, EnableRaidMemberEXPModifier, true, "Enable or disable the raid experience modifier based on members in raid, default is true")
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RULE_BOOL(Character, LeaveCursorMoneyOnCorpse, false, "Enable or disable leaving cursor money on player corpses")
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RULE_BOOL(Character, ItemExtraSkillDamageCalcAsPercent, false, "If enabled, apply Item Extra Skill Damage as Percentage-based modifiers")
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RULE_CATEGORY_END()
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RULE_CATEGORY(Mercs)
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