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Merge pull request #27 from af4t/master
Fix NPCs aggro each other from beneficial spells
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@@ -3689,7 +3689,10 @@ bool Mob::IsImmuneToSpell(uint16 spell_id, Mob *caster)
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if(!IsValidSpell(spell_id))
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return true;
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if(IsBeneficialSpell(spell_id) && (caster->GetNPCTypeID())) //then skip the rest, stop NPCs aggroing each other with buff spells. 2013-03-05
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return false;
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if(IsMezSpell(spell_id))
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{
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if(SpecAttacks[UNMEZABLE]) {
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