QuestManager::spawn2 converted to xyz_heading

This commit is contained in:
Arthur Ice
2014-12-02 13:26:55 -08:00
parent 0ad62461f0
commit 2e0cfa86bf
4 changed files with 9 additions and 14 deletions
+1 -1
View File
@@ -56,7 +56,7 @@ public:
void me(const char *str);
void summonitem(uint32 itemid, int16 charges = -1);
void write(const char *file, const char *str);
Mob* spawn2(int npc_type, int grid, int unused, float x, float y, float z, float heading);
Mob* spawn2(int npc_type, int grid, int unused, const xyz_heading& position);
Mob* unique_spawn(int npc_type, int grid, int unused, float x, float y, float z, float heading = 0);
Mob* spawn_from_spawn2(uint32 spawn2_id);
void enable_spawn2(uint32 spawn2_id);