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Add cli character:copy-character and #copycharacter
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@@ -177,6 +177,7 @@ int command_init(void)
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command_add("castspell", "[spellid] - Cast a spell", 50, command_castspell) ||
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command_add("chat", "[channel num] [message] - Send a channel message to all zones", 200, command_chat) ||
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command_add("checklos", "- Check for line of sight to your target", 50, command_checklos) ||
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command_add("copycharacter", "[source_char_name] [dest_char_name] [dest_account_name] Copies character to destination account", 250, command_copycharacter) ||
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command_add("corpse", "- Manipulate corpses, use with no arguments for help", 50, command_corpse) ||
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command_add("corpsefix", "Attempts to bring corpses from underneath the ground within close proximity of the player", 0, command_corpsefix) ||
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command_add("crashtest", "- Crash the zoneserver", 255, command_crashtest) ||
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@@ -4578,6 +4579,38 @@ void command_zonelock(Client *c, const Seperator *sep)
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safe_delete(pack);
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}
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void command_copycharacter(Client *c, const Seperator *sep)
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{
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if (sep->argnum < 3) {
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c->Message(
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Chat::White,
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"Usage: [source_character_name] [destination_character_name] [destination_account_name]"
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);
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return;
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}
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std::string source_character_name = sep->arg[1];
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std::string destination_character_name = sep->arg[2];
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std::string destination_account_name = sep->arg[3];
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bool result = database.CopyCharacter(
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source_character_name,
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destination_character_name,
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destination_account_name
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);
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c->Message(
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Chat::Yellow,
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fmt::format(
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"Character Copy [{}] to [{}] via account [{}] [{}]",
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source_character_name,
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destination_character_name,
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destination_account_name,
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result ? "Success" : "Failed"
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).c_str()
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);
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}
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void command_corpse(Client *c, const Seperator *sep)
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{
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Mob *target=c->GetTarget();
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