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[Cleanup] Remove Strings::Commify from all identifier values (#3528)
# Notes - Removes commification from unique identifiers.
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@@ -26,7 +26,7 @@ void ShowGroupInfo(Client *c, const Seperator *sep)
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popup_table += DialogueWindow::TableRow(
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DialogueWindow::TableCell("Group ID") +
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DialogueWindow::TableCell(Strings::Commify(g->GetID()))
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DialogueWindow::TableCell(std::to_string(g->GetID()))
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);
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popup_table += DialogueWindow::TableRow(
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@@ -27,7 +27,7 @@ void ShowRecipe(Client *c, const Seperator *sep)
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Chat::White,
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fmt::format(
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"Recipe ID {} has no entries or could not be found.",
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Strings::Commify(recipe_id)
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recipe_id
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).c_str()
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);
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return;
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@@ -37,7 +37,7 @@ void ShowRecipe(Client *c, const Seperator *sep)
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Chat::White,
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fmt::format(
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"Recipe {} | {}",
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Strings::Commify(recipe_id),
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recipe_id,
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r[0].name
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).c_str()
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);
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@@ -34,7 +34,7 @@ void ShowTimers(Client *c, const Seperator *sep)
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const uint32 remaining_time = e.second->GetRemainingTime();
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if (remaining_time) {
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popup_table += DialogueWindow::TableRow(
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DialogueWindow::TableCell(Strings::Commify(e.first)) +
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DialogueWindow::TableCell(std::to_string(e.first)) +
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DialogueWindow::TableCell(Strings::SecondsToTime(remaining_time))
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);
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}
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@@ -63,7 +63,7 @@ void ShowZoneLoot(Client *c, const Seperator *sep)
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"{}. {} ({}) {}",
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loot_number,
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linker.GenerateLink(),
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Strings::Commify(i->item_id),
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i->item_id,
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npc_link
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).c_str()
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);
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