CreateSpawn2 converted to xyz_heading

This commit is contained in:
Arthur Ice
2014-12-02 16:53:52 -08:00
parent cafa266c89
commit 2da6dfa931
3 changed files with 4 additions and 4 deletions
+2 -2
View File
@@ -413,13 +413,13 @@ Spawn2* ZoneDatabase::LoadSpawn2(LinkedList<Spawn2*> &spawn2_list, uint32 spawn2
return newSpawn;
}
bool ZoneDatabase::CreateSpawn2(Client *client, uint32 spawngroup, const char* zone, float heading, float x, float y, float z, uint32 respawn, uint32 variance, uint16 condition, int16 cond_value)
bool ZoneDatabase::CreateSpawn2(Client *client, uint32 spawngroup, const char* zone, const xyz_heading& position, uint32 respawn, uint32 variance, uint16 condition, int16 cond_value)
{
std::string query = StringFormat("INSERT INTO spawn2 (spawngroupID, zone, x, y, z, heading, "
"respawntime, variance, _condition, cond_value) "
"VALUES (%i, '%s', %f, %f, %f, %f, %i, %i, %u, %i)",
spawngroup, zone, x, y, z, heading,
spawngroup, zone, position.m_X, position.m_Y, position.m_Z, position.m_Heading,
respawn, variance, condition, cond_value);
auto results = QueryDatabase(query);
if (!results.Success()) {