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Add FastRegen* to zone table
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@@ -376,7 +376,10 @@ struct NewZone_Struct {
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/*0692*/ uint8 unknown692[8];
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/*0700*/ float fog_density;
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/*0704*/ uint32 SuspendBuffs;
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/*0704*/
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/*0708*/ uint32 FastRegenHP;
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/*0712*/ uint32 FastRegenMana;
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/*0716*/ uint32 FastRegenEndurance;
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/*0720*/
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};
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/*
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