Added los movement logic to combat and follow code (los is rule-based and can by disabled by applying the optional 2017_03_14_mercs_use_pathing_rule.sql)

This commit is contained in:
Uleat
2017-03-14 23:23:42 -04:00
parent 750e65f847
commit 2d24237aac
3 changed files with 48 additions and 18 deletions
+1
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@@ -163,6 +163,7 @@ RULE_INT(Mercs, AggroRadius, 100) // Determines the distance from which a merc
RULE_INT(Mercs, AggroRadiusPuller, 25) // Determines the distance from which a merc will aggro group member's target, if they have the group role of puller (also used to determine the distance at which a healer merc will begin healing a group member, if they have the group role of puller)
RULE_INT(Mercs, ResurrectRadius, 50) // Determines the distance from which a healer merc will attempt to resurrect a group member's corpse
RULE_INT(Mercs, ScaleRate, 100)
RULE_BOOL(Mercs, MercsUsePathing, true) // Mercs will use node pathing when moving
RULE_BOOL(Mercs, AllowMercSuspendInCombat, true)
RULE_CATEGORY_END()