diff --git a/zone/spell_effects.cpp b/zone/spell_effects.cpp index 5f151e487..1cb376e98 100644 --- a/zone/spell_effects.cpp +++ b/zone/spell_effects.cpp @@ -3659,7 +3659,7 @@ void Mob::DoBuffTic(const Buffs_Struct &buff, int slot, Mob *caster) case SE_CastOnFadeEffectNPC: case SE_CastOnFadeEffectAlways: { if (buff.ticsremaining == 0) { - SpellOnTarget(spells[buff.spellid].base[i], this); + SpellFinished(spells[buff.spellid].base[i], this, EQEmu::CastingSlot::Item, 0, -1, spells[spells[buff.spellid].base[i]].ResistDiff); } break; }