Mod function updates - better documentation

This commit is contained in:
root
2013-05-17 12:20:49 -05:00
parent 55c66022eb
commit 2d1805c983
6 changed files with 762 additions and 37 deletions
+3 -2
View File
@@ -1112,8 +1112,8 @@ public:
int16 GetActCHA() { return( min(GetMaxCHA(), GetCHA()) ); }
void LoadAccountFlags();
void SetAccountFlag(std::string flag, std::string val);
std::string GetAccountFlag(std::string flag); float GetDamageMultiplier(SkillType);
int mod_client_damage(int damage, SkillType skillinuse, int hand, ItemInst* weapon, Mob* other);
std::string GetAccountFlag(std::string flag);
int mod_client_damage(int damage, SkillType skillinuse, int hand, const ItemInst* weapon, Mob* other);
bool mod_client_message(char* message, uint8 chan_num);
bool mod_can_increase_skill(SkillType skillid, Mob* against_who);
int16 mod_increase_skill_chance(int16 chance, Mob* against_who);
@@ -1129,6 +1129,7 @@ public:
void mod_client_death_npc(Mob* killerMob);
void mod_client_death_duel(Mob* killerMob);
void mod_client_death_env();
int32 mod_client_xp(int32 in_exp, NPC *npc);
protected:
friend class Mob;