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Removed a usage of Mob::DistNoRootNoZ and used ComparativeDistanceNoZ instead
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@ -5963,7 +5963,7 @@ XS(XS_Client_SilentMessage)
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
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if(THIS->GetTarget() != NULL){
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if(THIS->GetTarget() != NULL){
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if(THIS->GetTarget()->IsNPC()){
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if(THIS->GetTarget()->IsNPC()){
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if (THIS->DistNoRootNoZ(*THIS->GetTarget()) <= 200) {
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if (ComparativeDistanceNoZ(THIS->GetPosition(), THIS->GetTarget()->GetPosition()) <= 200) {
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if(THIS->GetTarget()->CastToNPC()->IsMoving() && !THIS->GetTarget()->CastToNPC()->IsOnHatelist(THIS->GetTarget()))
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if(THIS->GetTarget()->CastToNPC()->IsMoving() && !THIS->GetTarget()->CastToNPC()->IsOnHatelist(THIS->GetTarget()))
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THIS->GetTarget()->CastToNPC()->PauseWandering(RuleI(NPC, SayPauseTimeInSec));
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THIS->GetTarget()->CastToNPC()->PauseWandering(RuleI(NPC, SayPauseTimeInSec));
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THIS->ChannelMessageReceived(8, 0, 100, SvPV_nolen(ST(1)));
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THIS->ChannelMessageReceived(8, 0, 100, SvPV_nolen(ST(1)));
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