mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-16 22:58:34 +00:00
[Rules] Resist Softcap rules (#3863)
* [Rules] Resist Softcap rules This rule will allow you to adjust the Resist softcap to help tune resists as you need. * Fix naming * Cleanup
This commit is contained in:
+4
-2
@@ -432,8 +432,10 @@ RULE_BOOL(Spells, AlwaysSendTargetsBuffs, false, "Ignore Leadership Alternate Ab
|
||||
RULE_BOOL(Spells, FlatItemExtraSpellAmt, false, "Allow SpellDmg stat to affect all spells, regardless of cast time/cooldown/etc")
|
||||
RULE_BOOL(Spells, IgnoreSpellDmgLvlRestriction, false, "Ignore the 5 level spread on applying SpellDmg")
|
||||
RULE_BOOL(Spells, ItemExtraSpellAmtCalcAsPercent, false, "Apply the Item stats Spell Dmg and Heal Amount as Percentage-based modifiers instead of flat additions")
|
||||
RULE_REAL(Spells, BreakFeignDeathWhenCastOn, 2.0, "Percentage that fd will break when you resist a spell")
|
||||
RULE_REAL(Spells, BreakSneakWhenCastOn, 2.0, "Percentage that sneak will break when you resist a spell")
|
||||
RULE_REAL(Spells, BreakFeignDeathWhenCastOn, 2.0, "Percentage that Feign Death will break when you resist a spell")
|
||||
RULE_REAL(Spells, BreakSneakWhenCastOn, 2.0, "Percentage that Sneak will break when you resist a spell")
|
||||
RULE_BOOL(Spells, EnableResistSoftCap, false, "Enabled resist softcap and can be adjusted by rule, SpellResistSoftCap")
|
||||
RULE_INT(Spells, SpellResistSoftCap, 255, "Softcap for spell resists.")
|
||||
RULE_BOOL(Spells, AllowItemTGB, false, "Target group buff (/tgb) doesn't work with items on live, custom servers want it though")
|
||||
RULE_BOOL(Spells, NPCInnateProcOverride, true, "NPC innate procs override the target type to single target")
|
||||
RULE_BOOL(Spells, OldRainTargets, false, "Use old incorrectly implemented maximum targets for rains")
|
||||
|
||||
Reference in New Issue
Block a user