Implemented proper functionality of SE_Screech

If you have a buff with SE_Screech with value of 1
it will block any other buff with SE_Screen that has
a value of -1, giving you an immunity message.
Example: 1383 Screech and 2785 Screech Immunity
This commit is contained in:
KayenEQ
2014-04-04 22:03:32 -04:00
parent 1d6e947387
commit 2c69dd7c93
5 changed files with 18 additions and 2 deletions
+1 -1
View File
@@ -270,7 +270,7 @@ typedef enum {
#define SE_HealRate 120 // implemented - reduces healing by a %
#define SE_ReverseDS 121 // implemented
//#define SE_ReduceSkill 122 // not used
#define SE_Screech 123 // implemented? Spell Blocker(can only have one buff with this effect at one time)
#define SE_Screech 123 // implemented Spell Blocker(If have buff with value +1 will block any effect with -1)
#define SE_ImprovedDamage 124 // implemented
#define SE_ImprovedHeal 125 // implemented
#define SE_SpellResistReduction 126 // implemented