Added defines for all remaining pet commands and some support for them as well.

This commit is contained in:
Trevius
2015-01-06 19:14:06 -06:00
parent 6717014601
commit 2c43e6f68d
6 changed files with 102 additions and 21 deletions
+73 -2
View File
@@ -9970,6 +9970,31 @@ void Client::Handle_OP_PetCommands(const EQApplicationPacket *app)
}
break;
}
case PET_QATTACK: {
if (mypet->IsFeared())
break; //prevent pet from attacking stuff while feared
if (!GetTarget())
break;
if (GetTarget()->IsMezzed()) {
Message_StringID(10, CANNOT_WAKE, mypet->GetCleanName(), GetTarget()->GetCleanName());
break;
}
if (!mypet->IsAttackAllowed(GetTarget())) {
mypet->Say_StringID(NOT_LEGAL_TARGET);
break;
}
if ((mypet->GetPetType() == petAnimation && GetAA(aaAnimationEmpathy) >= 2) || mypet->GetPetType() != petAnimation) {
if (GetTarget() != this && mypet->DistNoRootNoZ(*GetTarget()) <= (RuleR(Pets, AttackCommandRange)*RuleR(Pets, AttackCommandRange))) {
zone->AddAggroMob();
mypet->AddToHateList(GetTarget(), 1);
Message_StringID(MT_PetResponse, PET_ATTACKING, mypet->GetCleanName(), GetTarget()->GetCleanName());
}
}
break;
}
case PET_BACKOFF: {
if (mypet->IsFeared()) break; //keeps pet running while feared
@@ -10126,6 +10151,7 @@ void Client::Handle_OP_PetCommands(const EQApplicationPacket *app)
if (mypet->IsFeared()) break; //could be exploited like PET_BACKOFF
if (mypet->GetPetType() != petAnimation) {
// Needs to have an IsSleeping() check added and this case should toggle on/off
mypet->Say_StringID(MT_PetResponse, PET_SIT_STRING);
mypet->SetPetOrder(SPO_Sit);
mypet->SetRunAnimSpeed(0);
@@ -10135,6 +10161,30 @@ void Client::Handle_OP_PetCommands(const EQApplicationPacket *app)
}
break;
}
case PET_SLUMBER_ON: {
if (mypet->IsFeared()) break; //could be exploited like PET_BACKOFF
if (mypet->GetPetType() != petAnimation) {
mypet->Say_StringID(MT_PetResponse, PET_SIT_STRING);
mypet->SetPetOrder(SPO_Sit);
mypet->SetRunAnimSpeed(0);
if (!mypet->UseBardSpellLogic()) //maybe we can have a bard pet
mypet->InterruptSpell(); //No cast 4 u. //i guess the pet should start casting
mypet->SendAppearancePacket(AT_Anim, ANIM_DEATH);
}
break;
}
case PET_SLUMBER_OFF: {
if (mypet->IsFeared()) break; //could be exploited like PET_BACKOFF
if (mypet->GetPetType() != petAnimation) {
mypet->Say_StringID(MT_PetResponse, PET_SIT_STRING);
mypet->SetPetOrder(SPO_Follow);
mypet->SetRunAnimSpeed(mypet->GetBaseRunspeed());
mypet->SendAppearancePacket(AT_Anim, ANIM_STAND);
}
break;
}
case PET_HOLD: {
if (GetAA(aaPetDiscipline) && mypet->IsNPC()){
if (mypet->IsFeared())
@@ -10169,8 +10219,7 @@ void Client::Handle_OP_PetCommands(const EQApplicationPacket *app)
mypet->SetHeld(false);
break;
}
case PET_NOCAST_ON:
case PET_NOCAST: {
case PET_SPELLHOLD: {
if (GetAA(aaAdvancedPetDiscipline) == 2 && mypet->IsNPC()) {
if (mypet->IsFeared())
break;
@@ -10185,6 +10234,28 @@ void Client::Handle_OP_PetCommands(const EQApplicationPacket *app)
}
break;
}
case PET_SPELLHOLD_ON: {
if (GetAA(aaAdvancedPetDiscipline) == 2 && mypet->IsNPC()) {
if (mypet->IsFeared())
break;
if (!mypet->IsNoCast()) {
Message_StringID(MT_PetResponse, PET_NOT_CASTING);
mypet->CastToNPC()->SetNoCast(true);
}
}
break;
}
case PET_SPELLHOLD_OFF: {
if (GetAA(aaAdvancedPetDiscipline) == 2 && mypet->IsNPC()) {
if (mypet->IsFeared())
break;
if (mypet->IsNoCast()) {
Message_StringID(MT_PetResponse, PET_CASTING);
mypet->CastToNPC()->SetNoCast(false);
}
}
break;
}
case PET_FOCUS: {
if (GetAA(aaAdvancedPetDiscipline) >= 1 && mypet->IsNPC()) {
if (mypet->IsFeared())