[Commands] Add #removeitem Command. (#1847)

- Add #removeitem [Item ID] [Amount] command to remove items by amount versus nuking them all, removes all if amount is greater than what you or your target have.
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Kinglykrab 2021-11-27 21:41:54 -05:00 committed by GitHub
parent ba5bb09af7
commit 2be1321aa9
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4 changed files with 88 additions and 0 deletions

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@ -469,6 +469,7 @@ SET(gm_commands
gm_commands/reloadworld.cpp gm_commands/reloadworld.cpp
gm_commands/reloadworldrules.cpp gm_commands/reloadworldrules.cpp
gm_commands/reloadzps.cpp gm_commands/reloadzps.cpp
gm_commands/removeitem.cpp
gm_commands/repop.cpp gm_commands/repop.cpp
gm_commands/resetaa.cpp gm_commands/resetaa.cpp
gm_commands/resetaa_timer.cpp gm_commands/resetaa_timer.cpp

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@ -305,6 +305,7 @@ int command_init(void)
command_add("reloadtitles", "- Reload player titles from the database", AccountStatus::GMLeadAdmin, command_reloadtitles) || command_add("reloadtitles", "- Reload player titles from the database", AccountStatus::GMLeadAdmin, command_reloadtitles) ||
command_add("reloadworld", "[0|1] - Clear quest cache (0 - no repop, 1 - repop)", AccountStatus::Max, command_reloadworld) || command_add("reloadworld", "[0|1] - Clear quest cache (0 - no repop, 1 - repop)", AccountStatus::Max, command_reloadworld) ||
command_add("reloadzps", "- Reload zone points from database", AccountStatus::GMLeadAdmin, command_reloadzps) || command_add("reloadzps", "- Reload zone points from database", AccountStatus::GMLeadAdmin, command_reloadzps) ||
command_add("removeitem", "[Item ID] [Amount] - Removes the specified Item ID by Amount from you or your player target's inventory (Amount defaults to 1 if not used)", AccountStatus::GMAdmin, command_removeitem) ||
command_add("repop", "[delay] - Repop the zone with optional delay", AccountStatus::GMAdmin, command_repop) || command_add("repop", "[delay] - Repop the zone with optional delay", AccountStatus::GMAdmin, command_repop) ||
command_add("resetaa", "- Resets a Player's AA in their profile and refunds spent AA's to unspent, may disconnect player.", AccountStatus::GMMgmt, command_resetaa) || command_add("resetaa", "- Resets a Player's AA in their profile and refunds spent AA's to unspent, may disconnect player.", AccountStatus::GMMgmt, command_resetaa) ||
command_add("resetaa_timer", "Command to reset AA cooldown timers.", AccountStatus::GMMgmt, command_resetaa_timer) || command_add("resetaa_timer", "Command to reset AA cooldown timers.", AccountStatus::GMMgmt, command_resetaa_timer) ||

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@ -226,6 +226,7 @@ void command_reloadtraps(Client *c, const Seperator *sep);
void command_reloadworld(Client *c, const Seperator *sep); void command_reloadworld(Client *c, const Seperator *sep);
void command_reloadworldrules(Client *c, const Seperator *sep); void command_reloadworldrules(Client *c, const Seperator *sep);
void command_reloadzps(Client *c, const Seperator *sep); void command_reloadzps(Client *c, const Seperator *sep);
void command_removeitem(Client *c, const Seperator *sep);
void command_repop(Client *c, const Seperator *sep); void command_repop(Client *c, const Seperator *sep);
void command_resetaa(Client *c, const Seperator *sep); void command_resetaa(Client *c, const Seperator *sep);
void command_resetaa_timer(Client *c, const Seperator *sep); void command_resetaa_timer(Client *c, const Seperator *sep);

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@ -0,0 +1,85 @@
#include "../client.h"
void command_removeitem(Client *c, const Seperator *sep)
{
int arguments = sep->argnum;
if (!arguments || !sep->IsNumber(1)) {
c->Message(Chat::White, "Usage: #removeitem [Item ID] [Amount]");
return;
}
Client *target = c;
if (c->GetTarget() && c->GetTarget()->IsClient()) {
target = c->GetTarget()->CastToClient();
}
auto target_string = (
c == target ?
"yourself" :
fmt::format(
"{} ({})",
target->GetCleanName(),
target->GetID()
)
);
auto item_id = std::stoi(sep->arg[1]);
if (!database.GetItem(item_id)) {
c->Message(
Chat::White,
fmt::format(
"Item ID {} could not be found.",
item_id
).c_str()
);
return;
}
auto item_link = database.CreateItemLink(item_id);
auto amount = sep->IsNumber(2) ? std::stoul(sep->arg[2]) : 1;
auto item_count = target->CountItem(item_id);
if (item_count) {
if (item_count >= amount) {
target->RemoveItem(item_id, amount);
c->Message(
Chat::White,
fmt::format(
"Removed {} {} ({}) from {}.",
amount,
item_link,
item_id,
target_string
).c_str()
);
} else {
target->RemoveItem(item_id, item_count);
c->Message(
Chat::White,
fmt::format(
"Removed {} {} ({}) from {} because {} did not have {} {} ({}).",
item_count,
item_link,
item_id,
target_string,
c == target ? "you" : "they",
amount,
item_link,
item_id
).c_str()
);
}
} else {
c->Message(
Chat::White,
fmt::format(
"Could not find any {} ({}) to delete from {}.",
database.CreateItemLink(item_id),
item_id,
target_string
).c_str()
);
}
}