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[Commands] Add #removeitem Command. (#1847)
- Add #removeitem [Item ID] [Amount] command to remove items by amount versus nuking them all, removes all if amount is greater than what you or your target have.
This commit is contained in:
parent
ba5bb09af7
commit
2be1321aa9
@ -469,6 +469,7 @@ SET(gm_commands
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gm_commands/reloadworld.cpp
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gm_commands/reloadworld.cpp
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gm_commands/reloadworldrules.cpp
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gm_commands/reloadworldrules.cpp
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gm_commands/reloadzps.cpp
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gm_commands/reloadzps.cpp
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gm_commands/removeitem.cpp
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gm_commands/repop.cpp
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gm_commands/repop.cpp
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gm_commands/resetaa.cpp
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gm_commands/resetaa.cpp
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gm_commands/resetaa_timer.cpp
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gm_commands/resetaa_timer.cpp
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@ -305,6 +305,7 @@ int command_init(void)
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command_add("reloadtitles", "- Reload player titles from the database", AccountStatus::GMLeadAdmin, command_reloadtitles) ||
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command_add("reloadtitles", "- Reload player titles from the database", AccountStatus::GMLeadAdmin, command_reloadtitles) ||
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command_add("reloadworld", "[0|1] - Clear quest cache (0 - no repop, 1 - repop)", AccountStatus::Max, command_reloadworld) ||
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command_add("reloadworld", "[0|1] - Clear quest cache (0 - no repop, 1 - repop)", AccountStatus::Max, command_reloadworld) ||
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command_add("reloadzps", "- Reload zone points from database", AccountStatus::GMLeadAdmin, command_reloadzps) ||
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command_add("reloadzps", "- Reload zone points from database", AccountStatus::GMLeadAdmin, command_reloadzps) ||
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command_add("removeitem", "[Item ID] [Amount] - Removes the specified Item ID by Amount from you or your player target's inventory (Amount defaults to 1 if not used)", AccountStatus::GMAdmin, command_removeitem) ||
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command_add("repop", "[delay] - Repop the zone with optional delay", AccountStatus::GMAdmin, command_repop) ||
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command_add("repop", "[delay] - Repop the zone with optional delay", AccountStatus::GMAdmin, command_repop) ||
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command_add("resetaa", "- Resets a Player's AA in their profile and refunds spent AA's to unspent, may disconnect player.", AccountStatus::GMMgmt, command_resetaa) ||
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command_add("resetaa", "- Resets a Player's AA in their profile and refunds spent AA's to unspent, may disconnect player.", AccountStatus::GMMgmt, command_resetaa) ||
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command_add("resetaa_timer", "Command to reset AA cooldown timers.", AccountStatus::GMMgmt, command_resetaa_timer) ||
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command_add("resetaa_timer", "Command to reset AA cooldown timers.", AccountStatus::GMMgmt, command_resetaa_timer) ||
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@ -226,6 +226,7 @@ void command_reloadtraps(Client *c, const Seperator *sep);
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void command_reloadworld(Client *c, const Seperator *sep);
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void command_reloadworld(Client *c, const Seperator *sep);
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void command_reloadworldrules(Client *c, const Seperator *sep);
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void command_reloadworldrules(Client *c, const Seperator *sep);
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void command_reloadzps(Client *c, const Seperator *sep);
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void command_reloadzps(Client *c, const Seperator *sep);
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void command_removeitem(Client *c, const Seperator *sep);
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void command_repop(Client *c, const Seperator *sep);
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void command_repop(Client *c, const Seperator *sep);
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void command_resetaa(Client *c, const Seperator *sep);
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void command_resetaa(Client *c, const Seperator *sep);
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void command_resetaa_timer(Client *c, const Seperator *sep);
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void command_resetaa_timer(Client *c, const Seperator *sep);
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85
zone/gm_commands/removeitem.cpp
Normal file
85
zone/gm_commands/removeitem.cpp
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@ -0,0 +1,85 @@
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#include "../client.h"
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void command_removeitem(Client *c, const Seperator *sep)
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{
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int arguments = sep->argnum;
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if (!arguments || !sep->IsNumber(1)) {
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c->Message(Chat::White, "Usage: #removeitem [Item ID] [Amount]");
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return;
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}
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Client *target = c;
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if (c->GetTarget() && c->GetTarget()->IsClient()) {
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target = c->GetTarget()->CastToClient();
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}
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auto target_string = (
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c == target ?
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"yourself" :
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fmt::format(
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"{} ({})",
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target->GetCleanName(),
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target->GetID()
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)
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);
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auto item_id = std::stoi(sep->arg[1]);
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if (!database.GetItem(item_id)) {
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c->Message(
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Chat::White,
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fmt::format(
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"Item ID {} could not be found.",
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item_id
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).c_str()
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);
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return;
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}
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auto item_link = database.CreateItemLink(item_id);
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auto amount = sep->IsNumber(2) ? std::stoul(sep->arg[2]) : 1;
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auto item_count = target->CountItem(item_id);
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if (item_count) {
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if (item_count >= amount) {
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target->RemoveItem(item_id, amount);
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c->Message(
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Chat::White,
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fmt::format(
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"Removed {} {} ({}) from {}.",
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amount,
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item_link,
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item_id,
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target_string
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).c_str()
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);
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} else {
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target->RemoveItem(item_id, item_count);
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c->Message(
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Chat::White,
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fmt::format(
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"Removed {} {} ({}) from {} because {} did not have {} {} ({}).",
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item_count,
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item_link,
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item_id,
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target_string,
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c == target ? "you" : "they",
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amount,
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item_link,
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item_id
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).c_str()
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);
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}
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} else {
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c->Message(
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Chat::White,
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fmt::format(
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"Could not find any {} ({}) to delete from {}.",
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database.CreateItemLink(item_id),
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item_id,
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target_string
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).c_str()
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);
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}
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}
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