NPCs don't have separate buff windows

This commit is contained in:
Michael Cook (mackal)
2016-08-02 16:48:58 -04:00
parent e862994716
commit 2bae779a9b
3 changed files with 34 additions and 12 deletions
+2
View File
@@ -511,6 +511,8 @@ public:
virtual int GetMaxSongSlots() const { return 12; }
virtual int GetMaxDiscSlots() const { return 1; }
virtual int GetMaxTotalSlots() const { return 38; }
virtual uint32 GetFirstBuffSlot(bool disc, bool song);
virtual uint32 GetLastBuffSlot(bool disc, bool song);
virtual void InitializeBuffSlots();
virtual void UninitializeBuffSlots();