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[Feature] New SPAs pass 2 (#1459)
* Implemented SPA Duration Pct Implemented new spell effects SE_Duration_HP_Pct 524 SE_Duration_Mana_Pct 525 SE_Duration_Endurance_Pct 526 Consumes 'base1' % of your maximum health/mana/endurance every 6 seconds. 'max' is maximum amount that can be consumed per tic. Additional Functionality Can be used as a heal/gain % by setting the base1 value to a positive. * Implemented SPA Instant Mana/End pct Fixes for SPA 524-526 Implemented SE_Instant_Mana_Pct 522 SE_Instant_Endurance_Pct 523 Extracts 'base1' percent of your maximum mana/endurance, or 'max', whichever is lower. * Implemented: SPA 521 EndAbsorbPctDmg Implemented SE_Endurance_Absorb_Pct_Damage 521 Absorb Damage using Endurance: base1 % (base2 End per 1 HP) Note: Both base1 and base2 need to be divided by 100 for actually value * Implemented SE_HealthTransfer 509 Implemented SE_Health_Transfer 509 'life burn' Consume base2 % of Hit Points to Damage for base % of Hit Points Can be used for heal Act of Valor * Implemented SPA 515,516,518,496 Implemented SE_AC_Avoidance_Max_Percent 515 SE_AC_Mitigation_Max_Percent 516 SE_Attack_Accuracy_Max_Percent 518 Above are stackable defense and offensive mods SE_Critical_Melee_Damage_Mod_Max 496 - This is a non stackable melee critical modifier * Implemented SPA 503 , 505 SE_Melee_Damage_Position_Mod 503 define SE_Damage_Taken_Position_Mod 505 SPA 503 increase/decreases melee damage by percent base1 based on your position base2 0=back 1=front SPA 504 increase/decreases melee damage taken by percent base1 based on your position base2 0=back 1=front * Implemented 467,468 Implemented SE_DS_Mitigation_Amount 467 SE_DS_Mitigation_Percentage 468 Reduce incoming DS by amt or percentage. base1 is value, if a reduction is desired it should be set to negative for both. * Fixes Formula fixes * Update spdat.h Added spa descriptions. * Implemented SPA 469, 470 Implemented SE_Chance_Best_in_Spell_Grp 469 Chance to cast highest scribed spell within a spell group. All base2 spells share roll chance, only 1 cast. SE_Trigger_Best_in_Spell_Grp 470 Chance to cast highest scribed spell within a spell group. Each spell has own chance. Additional Changes: Rewrote TrySpellTrigger function used for SPA 340 since it incorporates SPA 469. Improved code so that chance of spell being triggered should be more accurate statistically. * Implemented SPA 474, 494 Implemented SE_Pet_Crit_Melee_Damage_Pct_Owner 474 - Gives pets a critical melee damage modifier from the owner SE_Pet_Add_Atk 494 - Gives pet a ATK bonus from the owner Fixed SE_PetMeleeMitigation 397 - The bonus was not being calculated * Implemented SPA 465,477,478 Implemented SE_PC_Pet_AE_Rampage 465 Chance for pet to AE rampage with a damage modifier SE_Hatelist_To_Top_Index 477 Chance to be put on top of RAMPAGE list SE_Hatelist_To_Tail_Index 478 Chance to be put on bottom of RAMPAGE list * Implemented Implemented SE_Fearstun 502 Stun with a max level limit. Normal stun restrictions don't apply. Base1 duration, base2 PC duration, max is level limit SE_TwinCastBlocker 39 Previously unused spell effect that is now used on live. Simply, if this effect is present in a spell then the spell can not be twin cast. * Implemented SPA 483 Implemented Fc_Spell_Damage_Pct_IncomingPC 483 - Focus effect that modifies iby percent incoming spell damage on the target. Base1= min Base2= max. Final percent is random between max and min each time focus is applied from a spell cast. Note: Written to stack with similar functioning focus SPA 269 SE_FcSpellVulnerability. * Implemented SPA 484 Implemented SE_Fc_Spell_Damage_Amt_IncomingPC 484 // focus effect that modifies incoming spell damage by flat amount. Consider it a debuff that adds damage to incoming spells. Positive value to add additional damage. * Implemented SPA 481, 485,486,512 Implemented SE_Fc_Cast_Spell_On_Land 481 Focus effect that is checked when a spell is cast on a target, if target has this focus effect and all limiting criteria are met, then the target will cast a spell as specified by the focus. Can be given a roll chance for success. Base1=Chance, Base2=Spellid Note: This spell has a huge amount of potential applications. See 'Alliance' type spells on live. (ie live spell 50247) Implemented associated focus limits seen in live spells. SE_Ff_CasterClass 485 - Caster of spell on target with a focus effect that is checked by incoming spells must be specified class or classes. SE_Ff_Same_Caster 486 -Caster of spell on target with a focus effect that is checked by incoming spells 0=Must be different caster 1=Must be same caster The following is an associated effect seen with SPA 481 SE_Proc_Timer_Modifier 512 This provides a way to rate limit the amount of spell triggers generated by SPA 481. For example after 1 successful spell trigger no additional spells can be triggered for 1.5 seconds. Ie. Base=1 and Base2 1500. Written in a flexible format to allow scaling of multiple different buffs with this effect at same time. * Stacking fixes for new effects Stacking fixes for new effects. * merge with upstream master merge and update up spdat.h * Update spdat.h * Fix for bolt spell targeting self if target zone/died while casting. Fix for bolt spell targeting self if target zone/died while casting. Despite the name being "ST_TargetOptional", this target type is reserved for projectile spells which all require a target, thus should be treated like any other targeted spell.
This commit is contained in:
+34
-4
@@ -406,8 +406,7 @@ bool Mob::DoCastSpell(uint16 spell_id, uint16 target_id, CastingSlot slot,
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spell.targettype == ST_Self ||
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spell.targettype == ST_AECaster ||
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spell.targettype == ST_Ring ||
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spell.targettype == ST_Beam ||
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spell.targettype == ST_TargetOptional) && target_id == 0)
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spell.targettype == ST_Beam) && target_id == 0)
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{
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LogSpells("Spell [{}] auto-targeted the caster. Group? [{}], target type [{}]", spell_id, IsGroupSpell(spell_id), spell.targettype);
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target_id = GetID();
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@@ -1585,8 +1584,12 @@ bool Mob::DetermineSpellTargets(uint16 spell_id, Mob *&spell_target, Mob *&ae_ce
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case ST_TargetOptional:
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{
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if(!spell_target)
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spell_target = this;
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if (!spell_target)
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{
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LogSpells("Spell [{}] canceled: invalid target (normal)", spell_id);
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MessageString(Chat::Red, SPELL_NEED_TAR);
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return false; // can't cast these unless we have a target
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}
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CastAction = SingleTarget;
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break;
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}
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@@ -3350,6 +3353,8 @@ int Mob::AddBuff(Mob *caster, uint16 spell_id, int duration, int32 level_overrid
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buffs[emptyslot].dot_rune = 0;
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buffs[emptyslot].ExtraDIChance = 0;
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buffs[emptyslot].RootBreakChance = 0;
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buffs[emptyslot].focusproclimit_time = 0;
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buffs[emptyslot].focusproclimit_procamt = 0;
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buffs[emptyslot].instrument_mod = caster ? caster->GetInstrumentMod(spell_id) : 10;
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if (level_override > 0) {
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@@ -3972,6 +3977,10 @@ bool Mob::SpellOnTarget(uint16 spell_id, Mob *spelltar, bool reflect, bool use_r
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return false;
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}
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//Check SE_Fc_Cast_Spell_On_Land SPA 481 on target, if hit by this spell and Conditions are Met then target will cast the specified spell.
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if (spelltar)
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spelltar->CastSpellOnLand(this, spell_id);
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if (IsValidSpell(spells[spell_id].RecourseLink) && spells[spell_id].RecourseLink != spell_id)
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SpellFinished(spells[spell_id].RecourseLink, this, CastingSlot::Item, 0, -1, spells[spells[spell_id].RecourseLink].ResistDiff);
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@@ -5251,6 +5260,27 @@ int Client::FindSpellBookSlotBySpellID(uint16 spellid) {
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return -1; //default
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}
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uint32 Client::GetHighestScribedSpellinSpellGroup(uint32 spell_group)
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{
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//Typical live spells follow 1/5/10 rank value for actual ranks 1/2/3, but this can technically be set as anything.
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int highest_rank = 0; //highest ranked found in spellgroup
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uint32 highest_spell_id = 0; //spell_id of the highest ranked spell you have scribed in that spell rank.
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for (int i = 0; i < EQ::spells::SPELLBOOK_SIZE; i++) {
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if (IsValidSpell(m_pp.spell_book[i])) {
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if (spells[m_pp.spell_book[i]].spellgroup == spell_group) {
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if (highest_rank < spells[m_pp.spell_book[i]].rank) {
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highest_rank = spells[m_pp.spell_book[i]].rank;
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highest_spell_id = m_pp.spell_book[i];
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}
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}
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}
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}
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return highest_spell_id;
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}
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bool Client::SpellGlobalCheck(uint16 spell_id, uint32 char_id) {
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std::string spell_global_name;
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int spell_global_value;
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