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https://github.com/EQEmu/Server.git
synced 2026-06-10 19:10:25 +00:00
Logs::Guilds to LogGuilds
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+8
-8
@@ -56,7 +56,7 @@ void Client::SendGuildMOTD(bool GetGuildMOTDReply) {
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}
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Log(Logs::Detail, Logs::Guilds, "Sending OP_GuildMOTD of length %d", outapp->size);
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LogGuilds("Sending OP_GuildMOTD of length [{}]", outapp->size);
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FastQueuePacket(&outapp);
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}
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@@ -147,10 +147,10 @@ void Client::SendGuildSpawnAppearance() {
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if (!IsInAGuild()) {
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// clear guildtag
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SendAppearancePacket(AT_GuildID, GUILD_NONE);
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Log(Logs::Detail, Logs::Guilds, "Sending spawn appearance for no guild tag.");
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LogGuilds("Sending spawn appearance for no guild tag");
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} else {
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uint8 rank = guild_mgr.GetDisplayedRank(GuildID(), GuildRank(), CharacterID());
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Log(Logs::Detail, Logs::Guilds, "Sending spawn appearance for guild %d at rank %d", GuildID(), rank);
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LogGuilds("Sending spawn appearance for guild [{}] at rank [{}]", GuildID(), rank);
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SendAppearancePacket(AT_GuildID, GuildID());
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if (ClientVersion() >= EQEmu::versions::ClientVersion::RoF)
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{
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@@ -174,11 +174,11 @@ void Client::SendGuildList() {
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//ask the guild manager to build us a nice guild list packet
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outapp->pBuffer = guild_mgr.MakeGuildList(/*GetName()*/"", outapp->size);
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if(outapp->pBuffer == nullptr) {
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Log(Logs::Detail, Logs::Guilds, "Unable to make guild list!");
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LogGuilds("Unable to make guild list!");
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return;
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}
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Log(Logs::Detail, Logs::Guilds, "Sending OP_ZoneGuildList of length %d", outapp->size);
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LogGuilds("Sending OP_ZoneGuildList of length [{}]", outapp->size);
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FastQueuePacket(&outapp);
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}
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@@ -195,7 +195,7 @@ void Client::SendGuildMembers() {
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outapp->pBuffer = data;
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data = nullptr;
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Log(Logs::Detail, Logs::Guilds, "Sending OP_GuildMemberList of length %d", outapp->size);
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LogGuilds("Sending OP_GuildMemberList of length [{}]", outapp->size);
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FastQueuePacket(&outapp);
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@@ -227,7 +227,7 @@ void Client::RefreshGuildInfo()
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CharGuildInfo info;
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if(!guild_mgr.GetCharInfo(CharacterID(), info)) {
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Log(Logs::Detail, Logs::Guilds, "Unable to obtain guild char info for %s (%d)", GetName(), CharacterID());
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LogGuilds("Unable to obtain guild char info for [{}] ([{}])", GetName(), CharacterID());
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return;
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}
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@@ -341,7 +341,7 @@ void Client::SendGuildJoin(GuildJoin_Struct* gj){
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outgj->rank = gj->rank;
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outgj->zoneid = gj->zoneid;
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Log(Logs::Detail, Logs::Guilds, "Sending OP_GuildManageAdd for join of length %d", outapp->size);
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LogGuilds("Sending OP_GuildManageAdd for join of length [{}]", outapp->size);
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FastQueuePacket(&outapp);
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