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Implemented SE_Assassinate, SE_AssassinateLevel - Defines assassinate damage and level requirements.
Revised Assassinate mechanic so damage now receives all backstab bonuses, proc chance can be set to either (lives new Proc Per minute system, or flat chance based on dex (formula updated). Assassinate can now proc from THROW if behind target, various other adjustments. Required SQL for AA updates
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@@ -12,8 +12,11 @@ Kayen: Update SE_AETaunt - Base value will now determine AE taunt range (This wi
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Kayen: Udpated SE_ReclaimPet - Correct forumla for mana returned to properly return 75% of actual pet spell mana cost.
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Kayen: Implemented SE_ImprovedReclaimEnergy - Modifies % mana returned from SE_ReclaimPet.
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Kayen: Implemented SE_HeadShot, SE_HeadShotLevel - Defines headshot damage and level requirements.
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Revised HeadShot mechanic so damage now recieves all archery bonuses, proc chance can be set to either (lives new Proc Per minute
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Revised HeadShot mechanic so damage now receives all archery bonuses, proc chance can be set to either (lives new Proc Per minute
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system, or flat chance based on dex (formula updated).
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Kayen: Implemented SE_Assassinate, SE_AssassinateLevel - Defines assassinate damage and level requirements.
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Revised Assassinate mechanic so damage now receives all backstab bonuses, proc chance can be set to either (lives new Proc Per minute
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system, or flat chance based on dex (formula updated). Assassinate can now proc from THROW if behind target, various other adjustments.
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Required SQL: utils/sql/git/required/2014_06_25_AA_Update.sql
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Optional SQL: utils/sql/git/optiional/2014_06_29_HeadShotRules.sql
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