Support for spells_new field 'uninterruptable'

This commit is contained in:
KayenEQ
2014-08-08 13:42:14 -04:00
parent aab3cac29c
commit 2aec190afc
3 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -2711,7 +2711,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
if (buffslot >= 0)
break;
if(IsCasting() && MakeRandomInt(0, 100) <= spells[spell_id].base[i])
if(!spells[spell_id].uninterruptable && IsCasting() && MakeRandomInt(0, 100) <= spells[spell_id].base[i])
InterruptSpell();
break;