Implement bazaar item identity and offline trading rework

This commit is contained in:
Vayle
2026-03-19 22:18:32 -04:00
90 changed files with 5379 additions and 2165 deletions
+2 -2
View File
@@ -185,7 +185,7 @@ void ShowInventory(Client *c, const Seperator *sep)
scope_bit & peekWorld ? EQ::invslot::WORLD_BEGIN + index_main : index_main,
linker.GenerateLink(),
item_data->ID,
inst_main->GetSerialNumber(),
inst_main->GetUniqueID().c_str(),
inst_main->IsStackable() && inst_main->GetCharges() > 0 ?
fmt::format(
" (Stack of {})",
@@ -254,7 +254,7 @@ void ShowInventory(Client *c, const Seperator *sep)
sub_index,
linker.GenerateLink(),
item_data->ID,
inst_sub->GetSerialNumber(),
inst_sub->GetUniqueID().c_str(),
(
inst_sub->IsStackable() && inst_sub->GetCharges() > 0 ?
fmt::format(