This commit is contained in:
Arthur Ice
2014-12-05 20:16:13 -08:00
124 changed files with 63220 additions and 2537 deletions
+31 -38
View File
@@ -15,17 +15,14 @@
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../common/debug.h"
#include <float.h>
#include <iostream>
#include <stdio.h>
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <float.h>
#include <time.h>
#include <math.h>
#ifdef _WINDOWS
#include <process.h>
#define snprintf _snprintf
#define vsnprintf _vsnprintf
#else
@@ -33,31 +30,26 @@
#include "../common/unix.h"
#endif
#include "masterentity.h"
#include "../common/debug.h"
#include "../common/features.h"
#include "spawngroup.h"
#include "spawn2.h"
#include "zone.h"
#include "worldserver.h"
#include "npc.h"
#include "net.h"
#include "../common/seperator.h"
#include "../common/packet_dump_file.h"
#include "../common/eq_stream_factory.h"
#include "../common/eq_stream.h"
#include "../common/string_util.h"
#include "zone_config.h"
#include "../common/breakdowns.h"
#include "map.h"
#include "water_map.h"
#include "object.h"
#include "petitions.h"
#include "pathing.h"
#include "event_codes.h"
#include "client_logs.h"
#include "../common/rulesys.h"
#include "../common/seperator.h"
#include "../common/string_util.h"
#include "client_logs.h"
#include "guild_mgr.h"
#include "map.h"
#include "net.h"
#include "npc.h"
#include "object.h"
#include "pathing.h"
#include "petitions.h"
#include "quest_parser_collection.h"
#include "spawn2.h"
#include "spawngroup.h"
#include "water_map.h"
#include "worldserver.h"
#include "zone_config.h"
#include "zone.h"
#ifdef _WINDOWS
#define snprintf _snprintf
@@ -65,18 +57,19 @@
#define strcasecmp _stricmp
#endif
extern bool staticzone;
extern NetConnection net;
extern PetitionList petition_list;
extern QuestParserCollection* parse;
extern uint16 adverrornum;
extern uint32 numclients;
extern WorldServer worldserver;
extern Zone* zone;
extern uint32 numclients;
extern NetConnection net;
extern uint16 adverrornum;
extern PetitionList petition_list;
Mutex MZoneShutdown;
extern bool staticzone;
Zone* zone = 0;
volatile bool ZoneLoaded = false;
extern QuestParserCollection* parse;
Zone* zone = 0;
bool Zone::Bootup(uint32 iZoneID, uint32 iInstanceID, bool iStaticZone) {
const char* zonename = database.GetZoneName(iZoneID);
@@ -1301,13 +1294,13 @@ void Zone::ChangeWeather()
return;
}
int chance = MakeRandomInt(0, 3);
int chance = zone->random.Int(0, 3);
uint8 rainchance = zone->newzone_data.rain_chance[chance];
uint8 rainduration = zone->newzone_data.rain_duration[chance];
uint8 snowchance = zone->newzone_data.snow_chance[chance];
uint8 snowduration = zone->newzone_data.snow_duration[chance];
uint32 weathertimer = 0;
uint16 tmpweather = MakeRandomInt(0, 100);
uint16 tmpweather = zone->random.Int(0, 100);
uint8 duration = 0;
uint8 tmpOldWeather = zone->zone_weather;
bool changed = false;
@@ -1316,7 +1309,7 @@ void Zone::ChangeWeather()
{
if(rainchance > 0 || snowchance > 0)
{
uint8 intensity = MakeRandomInt(1, 10);
uint8 intensity = zone->random.Int(1, 10);
if((rainchance > snowchance) || (rainchance == snowchance))
{
//It's gunna rain!