This commit is contained in:
Arthur Ice
2014-12-05 20:16:13 -08:00
124 changed files with 63220 additions and 2537 deletions
+2 -2
View File
@@ -109,7 +109,7 @@ uint32 Spawn2::resetTimer()
if (variance_ != 0) {
int var_over_2 = (variance_ * 1000) / 2;
rspawn = MakeRandomInt(rspawn - var_over_2, rspawn + var_over_2);
rspawn = zone->random.Int(rspawn - var_over_2, rspawn + var_over_2);
//put a lower bound on it, not a lot of difference below 100, so set that as the bound.
if(rspawn < 100)
@@ -126,7 +126,7 @@ uint32 Spawn2::despawnTimer(uint32 despawn_timer)
if (variance_ != 0) {
int var_over_2 = (variance_ * 1000) / 2;
dspawn = MakeRandomInt(dspawn - var_over_2, dspawn + var_over_2);
dspawn = zone->random.Int(dspawn - var_over_2, dspawn + var_over_2);
//put a lower bound on it, not a lot of difference below 100, so set that as the bound.
if(dspawn < 100)