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[Strings] Add more number formatters (#2873)
* [Strings] Add more number formatters # Notes - Adds `Strings::ToUnsignedInt` for `uint32` support. - Adds `Strings::ToBigInt` for `int64` support. - Adds `Strings::ToUnsignedBigInt` for `uint64` support. - Adds `Strings::ToFloat` for `float` support. - Replaces all `std::stoi` references with `Strings::ToInt`. - Replaces all `atoi` references with `Strings::ToInt`. - Replaces all `std::stoul` references with `Strings::ToUnsignedInt`. - Replaces all `atoul` references with `Strings::ToUnsignedInt`. - Replaces all `std::stoll` references with `Strings::ToBigInt`. - Replaces all `atoll` references with `Strings::ToBigInt`. - Replaces all `std::stoull` references with `Strings::ToUnsignedBigInt`. - Replaces all `atoull` references with `Strings::ToUnsignedBigInt`. - Replaces all `std::stof` references with `Strings::ToFloat`. * [Strings] Add more number formatters - Adds `Strings::ToUnsignedInt` for `uint32` support. - Adds `Strings::ToBigInt` for `int64` support. - Adds `Strings::ToUnsignedBigInt` for `uint64` support. - Adds `Strings::ToFloat` for `float` support. - Replaces all `std::stoi` references with `Strings::ToInt`. - Replaces all `atoi` references with `Strings::ToInt`. - Replaces all `std::stoul` references with `Strings::ToUnsignedInt`. - Replaces all `atoul` references with `Strings::ToUnsignedInt`. - Replaces all `std::stoll` references with `Strings::ToBigInt`. - Replaces all `atoll` references with `Strings::ToBigInt`. - Replaces all `std::stoull` references with `Strings::ToUnsignedBigInt`. - Replaces all `atoull` references with `Strings::ToUnsignedBigInt`. - Replaces all `std::stof` references with `Strings::ToFloat`. * Rebase cleanup * Changes/benchmarks/tests --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
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+15
-15
@@ -1047,7 +1047,7 @@ int ZoneDatabase::GetHighestGrid(uint32 zoneid) {
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return 0;
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auto row = results.begin();
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return atoi(row[0]);
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return Strings::ToInt(row[0]);
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}
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uint8 ZoneDatabase::GetGridType2(uint32 grid, uint16 zoneid) {
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@@ -1064,7 +1064,7 @@ uint8 ZoneDatabase::GetGridType2(uint32 grid, uint16 zoneid) {
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auto row = results.begin();
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return atoi(row[0]);
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return Strings::ToInt(row[0]);
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}
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bool ZoneDatabase::GetWaypoints(uint32 grid, uint16 zoneid, uint32 num, wplist* wp) {
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@@ -1084,11 +1084,11 @@ bool ZoneDatabase::GetWaypoints(uint32 grid, uint16 zoneid, uint32 num, wplist*
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auto row = results.begin();
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wp->x = atof(row[0]);
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wp->y = atof(row[1]);
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wp->z = atof(row[2]);
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wp->pause = atoi(row[3]);
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wp->heading = atof(row[4]);
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wp->x = Strings::ToFloat(row[0]);
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wp->y = Strings::ToFloat(row[1]);
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wp->z = Strings::ToFloat(row[2]);
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wp->pause = Strings::ToInt(row[3]);
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wp->heading = Strings::ToFloat(row[4]);
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return true;
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}
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@@ -1229,7 +1229,7 @@ uint32 ZoneDatabase::AddWPForSpawn(Client *client, uint32 spawn2id, const glm::v
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return 0;
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auto row = results.begin();
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grid_num = atoi(row[0]);
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grid_num = Strings::ToInt(row[0]);
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if (grid_num == 0)
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{ // Our spawn doesn't have a grid assigned to it -- we need to create a new grid and assign it to the spawn
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@@ -1259,7 +1259,7 @@ uint32 ZoneDatabase::AddWPForSpawn(Client *client, uint32 spawn2id, const glm::v
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row = results.begin();
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if (row[0] != 0)
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next_wp_num = atoi(row[0]) + 1;
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next_wp_num = Strings::ToInt(row[0]) + 1;
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else // No waypoints in this grid yet
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next_wp_num = 1;
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@@ -1283,7 +1283,7 @@ uint32 ZoneDatabase::GetFreeGrid(uint16 zoneid) {
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return 0;
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auto row = results.begin();
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uint32 freeGridID = row[0] ? atoi(row[0]) + 1 : 1;
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uint32 freeGridID = row[0] ? Strings::ToInt(row[0]) + 1 : 1;
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return freeGridID;
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}
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@@ -1301,7 +1301,7 @@ int ZoneDatabase::GetHighestWaypoint(uint32 zoneid, uint32 gridid) {
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return 0;
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auto row = results.begin();
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return atoi(row[0]);
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return Strings::ToInt(row[0]);
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}
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int ZoneDatabase::GetRandomWaypointLocFromGrid(glm::vec4 &loc, uint16 zoneid, int grid)
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@@ -1326,10 +1326,10 @@ int ZoneDatabase::GetRandomWaypointLocFromGrid(glm::vec4 &loc, uint16 zoneid, in
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row++;
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i++;
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}
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loc.x = atof(row[0]);
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loc.y = atof(row[1]);
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loc.z = atof(row[2]);
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loc.w = atof(row[3]);
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loc.x = Strings::ToFloat(row[0]);
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loc.y = Strings::ToFloat(row[1]);
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loc.z = Strings::ToFloat(row[2]);
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loc.w = Strings::ToFloat(row[3]);
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return i;
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}
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return 0;
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