[Feature] Client Checksum Verification (Resubmit old 1678) (#1922)

* [Feature] Client Checksum Verification (Resubmit old 1678)

* Updated db version

* Add new updatechecksum to CmakeLists.txt

* Removed magic number and used constant

* Fix new command to have access to worldserver

* spacing, more venbose desc and remove unneeded check

* Cleanup, refactoring

Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
Paul Coene
2022-03-06 21:26:29 -05:00
committed by GitHub
parent eca2ed0321
commit 2a5ddde78a
23 changed files with 356 additions and 33 deletions
+1
View File
@@ -388,6 +388,7 @@ int command_init(void)
command_add("unscribespells", "- Clear out your or your player target's spell book.", AccountStatus::GMCoder, command_unscribespells) ||
command_add("untraindisc", "[Spell ID] - Untrain your or your target's discipline by Spell ID", AccountStatus::GMCoder, command_untraindisc) ||
command_add("untraindiscs", "- Untrains all disciplines from your target.", AccountStatus::GMCoder, command_untraindiscs) ||
command_add("updatechecksum", "update client checksum", AccountStatus::GMImpossible, command_updatechecksum) ||
command_add("uptime", "[zone server id] - Get uptime of worldserver, or zone server if argument provided", AccountStatus::Steward, command_uptime) ||
command_add("version", "- Display current version of EQEmu server", AccountStatus::Player, command_version) ||
command_add("viewcurrencies", "- View your or your target's currencies", AccountStatus::GMAdmin, command_viewcurrencies) ||