[Feature] Client Checksum Verification (Resubmit old 1678) (#1922)

* [Feature] Client Checksum Verification (Resubmit old 1678)

* Updated db version

* Add new updatechecksum to CmakeLists.txt

* Removed magic number and used constant

* Fix new command to have access to worldserver

* spacing, more venbose desc and remove unneeded check

* Cleanup, refactoring

Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
Paul Coene
2022-03-06 21:26:29 -05:00
committed by GitHub
parent eca2ed0321
commit 2a5ddde78a
23 changed files with 356 additions and 33 deletions
+4
View File
@@ -116,6 +116,10 @@ private:
bool HandleEnterWorldPacket(const EQApplicationPacket *app);
bool HandleDeleteCharacterPacket(const EQApplicationPacket *app);
bool HandleZoneChangePacket(const EQApplicationPacket *app);
bool HandleChecksumPacket(const EQApplicationPacket *app);
bool ChecksumVerificationCRCEQGame(uint64 checksum);
bool ChecksumVerificationCRCSkillCaps(uint64 checksum);
bool ChecksumVerificationCRCBaseData(uint64 checksum);
EQStreamInterface* eqs;
};