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Fix some zone entrance ghosting
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+1
-1
@@ -951,7 +951,7 @@ public:
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void SendTo(float new_x, float new_y, float new_z);
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void SendToFixZ(float new_x, float new_y, float new_z);
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float GetZOffset() const;
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void FixZ();
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void FixZ(int32 z_find_offset = 5);
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void NPCSpecialAttacks(const char* parse, int permtag, bool reset = true, bool remove = false);
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inline uint32 DontHealMeBefore() const { return pDontHealMeBefore; }
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inline uint32 DontBuffMeBefore() const { return pDontBuffMeBefore; }
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