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Fix item clicks being TGBable
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+1
-1
@@ -264,7 +264,7 @@ public:
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bool use_resist_adjust = false, int16 resist_adjust = 0, bool isproc = false, int level_override = -1);
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virtual bool SpellEffect(Mob* caster, uint16 spell_id, float partial = 100, int level_override = -1);
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virtual bool DetermineSpellTargets(uint16 spell_id, Mob *&spell_target, Mob *&ae_center,
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CastAction_type &CastAction);
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CastAction_type &CastAction, uint16 slot);
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virtual bool CheckFizzle(uint16 spell_id);
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virtual bool CheckSpellLevelRestriction(uint16 spell_id);
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virtual bool IsImmuneToSpell(uint16 spell_id, Mob *caster);
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